2008-12-09

About L4D, for a change

It sure is a good thing Valve fixed dedicated server searching in L4D. Tried playing a few nights ago, and since I had four friends along, we of course made a lobby to make things a bit easier. I (or Slaver) usually host locally, because our connection's upload rate is pretty okay, and at least my friends hardly ever get any lag, but since the dedicated business was supposed to be fixed (and sometimes Steam decides to kick me while hosting locally, naturally making the server shut down), we tried that.
Did we find a server?
Yes. Once, out of five tries. And we had 170 ping. So matchmaking indeed! Server searching was fucking better before this so-called fix.

And why do people try to invite me to play L4D when I'm in-game? I never really understood what's the point in that. If you see me already playing on a server, what in the world makes you think I'll just jump servers and join your game? I get a lot of invites suddenly, from several different people on my friends list, and for some reason those always get under my skin.
So take note, people: when I play L4D, I usually play with a rather large group of friends (who are people I know irl). So if you want to play with me, drop me a line instead of just throwing a random invite, and I'll see what I can do.

And if there are a bunch of people with "Esa" after their name playing with me, yeah, those are my friends. We decided to start wearing a tag to confuse people (and scare them away in lobby when they join: there are four people in already, all going Infected, and all wearing the same tag after their name. Hehehe) and make it obvious that we know each other and any insults we may fling at each other are not to be taken seriously.
And if you ask, Esa stands for European Space Agency, and yes, we all work there.
(In reality it's just a silly in-joke which really doesn't make any sense in any other language but Finnish. Or, well, imagine replacing a part of any compound word - or in severe cases, any noun - with a very common male name, eg. John. There you go).
And don't mistake us for a clan of any kind.

And while we're on the topic of L4D, I wanna write about another thing. If you, for any reason at all, go AFK during game, even for a moment, TAKE A FUCKING BREAK FROM THE MENU. The goddamn idle mode is there for a reason. Because what happens if, during a versus match, you go to a toilet, or where the fuck ever, and just leave your character standing there? Yeah, we get slaughtered, that's what. Because we have to
a) Wait and protect you in one place, making all of us easy prey for the enemy team, and Director of course thinks that we're bored, and marches out a few hordes to make us feel alive again,
or
b) Run for it and leave you, which gets all of us killed. Because a smart enemy team knows that you, being AFK, are not a threat, and thus goes after US instead of YOU. Because we're one man short, you can't help us, and after we've been overwhelmed and incapped, you're the easy target.
Next time you go AFK without going idle, we're going to votekick your sorry ass that fucking instant.

And why don't people stay together in versus? I hate it when our game falls apart just because one man stays behind for some reason, and then gets assaulted by a Smoker or a Hunter, and we have to go back for them, and then we lose. I'd love to leave them to die because it was their own mistake to stay behind, especially when we make it very clear at the start of the match that we're going to stay together and keep moving, but you know how it goes, it's a team game.
If you're going to heal, SAY SO, so we know to hang back. Don't go after Smokers or Hunters you saw behind us in the distance, just inform the team of the threat and KEEP MOVING. The infected have to keep moving too in order to catch us, so a Smoker hanging back won't be doing much if we ignore him. If YOU go after him, by yourself, you're a fucking idiot, because the Smoker sees you, you probably won't see him or his tongue, and then you're in trouble, and fucking things up for the rest of us. And if you need to do anything that requires you to be away from the keyboard for more than five fucking seconds, go idle. For the love of god, it's not that hard.

And here, have a GTA-style Francis (who's incidentally my favourite Survivor):



I've also been getting back to TF2 and I would appear to be a kickass Pyro (my brand new most kills record is 20) while I've nearly completely lost my touch with both Soldier and Demo (although it is debatable if I ever really HAD any touch with either, oh well).

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2008-09-11

Well now.

Gosh, 3D modeling is one of those things I can't do for a very long time without having a breather. I'm working on a school project, I'm slowly losing my mind with wonky vertices and accidental tris (Mudbox hates tris, so I should try to get rid of them before importing my model from Max) and I'm trying to escape (or rather postpone) the necessity of working on them by blogging. Sweet, sweet procrastination... so, I need to come up with something to write about.

And I think I have just the thing...



As some of you know, I draw quite a lot. And I've drawn quite a lot of Team Fortress 2 fanart as well. You might've even seen some of my work. At least in the form of my Steam avatar ans the quickest little Engineer oekaki that I posted a few months ago.
So there, have some fanart. I think Demo's the only class I've actually never drawn before this, since most of the time I just draw Engineers and Medics and Spies, mostly because they're the easiest classes to draw.
I might post some new work here every now and then, to deviate a bit from all the babbling.

I haven't really been playing much of TF2 lately. Last time I played was Saturday night, in the early morning hours, and I was drunk off my ass after an intensive evening full of drinking, rocking and multitasking in Rock Band (it's quite fun to do two things if you know the song: Weezer's Say it Ain't So was pretty easy, even when I was singing AND playing the bass at the same time). It would seem that I'm starting to abuse the hell out of fake clan tags, after changing my name to [RAGE]Chrome after raging at something during a Ravine match. I can't even remember what was it that ticked me off, ahaha.
But RAGE is gotta be the best faux clan name ever. I might even start wearing it, except then people would assume that I am in some kind of cool-sounding clan.

And Caramelldansen is indeed the best background music for intensive Arena matches.

Also, you need to beware: me and Slaver "cheat" hardcore in Arena matches. Whenever I have to sit out or when I die before Slaver, I just spectate him, and keep an eye on his back, telling him if there's something behind him. And vice versa. Don't be trying any backstabbing shenanigans against either of us, haha.
Neighbours probably hate us already because we play in the middle of the night, and the yelling gets quite bad sometimes (I once woke up a friend who lives just below us, and she came to tell me to STFU on our IRC channel. Too bad I can't check IRC when I have TF2 open, so I never noticed. Whoops). I talk a lot when I play, even when I'm alone, but knowing that there's someone in the next room who can hear me cursing at other players and relate, there's nothing stopping me from actually doing it to my heart's content.
And it's bleeding fantastic to relay all kinds of information to each other. The Spy's a Pyro near our spawn? I'm on it. Someone's trying to sneak up on us from behind? Consider it done. Sentry to the left? Gotta remember that. I have an übercharge, get your ass in here so we can take those sentries down! Right-o!
It's making me want to play over LAN in the same room with a small group of friends. Guys on our class have showed some interest to play TF2, so we might have to see if we can organise a LAN party in our school during the next free weekend. It would be awesome.
...actually, that's a fucking great idea.

And why is Warpath such a terrible, terrible map? I've only heard good things about it (although now that I think about it, I might've missed the sarcasm...), so I was kinda excited about getting to play on it.
And then it sucked. It was ugly, the map is maybe a bit too large for a pretty regular CP map, and the second points are practically free. I mean, yeah, the middle point seems to cause some epic battling, but once it's capped, the second point would seem to get capped without a doubt, and after that it's just a fucking grind over the last point.
I'm never gonna go back there again.

And I'm three hours shy from 100 hours as Soldier. Goddammit, when did this happen. I think I'll just play Medic for the next twenty hours, it's okay to hit 100 hours as Medic. As Soldier it's just... no.
(Also, I have no life.)

Anyway, I think I better get back to modeling now.
And I surely hope that I'm not the only person who sees everything as polygons after spending a few hours in Max. Vertices, everywhere.
Real life has a fucking ridiculous polycount.
(Takes forever to render it.)

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2008-04-16

Medic achievements and unlockables

Okay, right, huge news day.

First the final Medic unlockables were revealed. Then there were actual hands-on impressions about the said unlockables and Goldrush.
And just now, the actual Medic achievements were unveiled.

I've been giddy the whole day, first figuring out if I like the sound of the new unlockable weapons and deciding that I really, really like Blutsauger and want to have it as my new best friend. And now I'm despairing over the fact that I'm going to be lucky if I even get the damn weapon. The achievements are sadistic!

Well, anyway. Cue my long-winded thoughts on the unlockables and achievements.

So like I said, the Blutsauger will probably be my new best friend. I won't even look back at the good old syringe gun once I get my eager little hands on the new bloodsucker. I figure it will support my cowardish Medicing playstyle pretty perfectly.
And I'm probably going to hate the Critzkrieg. I have a hard time staying alive as a Medic, so I'll definitely prefer übercharges over a few seconds of continuous crits but being completely vulnerable. And I'm going to hate it whenever an enemy Medic launches his critzkrieg, as if I wasn't a bad enough crit magnet before!
Well at least I don't have to worry about it too much, because I'll probably never even get the weapon. Ha!
The Übersaw is a bit DO WANT, but first of all it's impossible (for me) to get, and I'm not that badass a combat Medic. I'm not a combat Medic at all (I just lost a Medic vs. Medic bonesaw deathmatch in Gravel Pit yesterday, so...), but even I'd venture out to bonesaw people if it meant getting an über faster. But yeah, never gonna get it.

I was also a bit scared if the new unlockables will screw up the class balance (since Medic is the only class to get new weapons for now), but to me it seems that the unlockable weapons will only support different ways of playing the Medic. Combat Medics will surely appreciate the Übersaw, and those who rather heal people than fight and strive to survive, will find Blutsauger perfect. Critzkrieg is an interesting counterpart to the übercharge, that's for sure, and gives more of a tactical twist to playing the Medic (when to have übercharge, and when critzkrieg? I understand you can change weapons during respawn and in resupply? Just like you'd chance a class), although I can't quite figure how I'D use it to my (or rather my team's) advantage.

And what I find great about the achievements, is that a player who only plays combat Medic will NEVER get the Übersaw of their dreams. Achievements are pretty well balanced, there are some geared towards combat Medics, and some geared towards those who actually do what Medics are supposed to (ie. healing). To get all of the achievements and be worthy of the unlockables, you have to be a well-rounded Medic who's both a teamworking healer and a total badass killing machine. That's awesome, I think.
And I don't think having the Übersaw (or Critzkrieg, and definitely not Blutsauger) tips the balance. Only the real hardcore players will get it, and they will probably play with people who are close to their own level of skill. I don't think I'll be seeing any Übersaws on any of my regular servers...
Yeah, sure, I know, of course some people will get the achievements through setup games, or using bots and keybinds on playtest servers.

I'm not too happy about the slight MMORPG GRINDING aspect this is adding to my cheerful little team-based FPS, but I figure the Übersaw doesn't change the gameplay so much that a team is automatically screwed if the enemy Medic has it, so you don't have to get it to be a good Medic. If you really want it, you'll have to grind, that's how it goes.

And now, the achievements. This is gonna be hella annoying to read, but I'll just repost some of the achievements and add my thoughts.

1. First Do No Harm: Play a full round without killing any enemies and score the highest on a team of 6 or more players.
- Easily done. I don't really kill people as Medic anyhow, so it's easy to just hold myself back if I do get assaulted by noobish Spies. And I've been on top of the scoreboard as a Medic before, so this is going to be somewhat of a cakewalk. Definitely not too hard. With lots of Medics around, though...

3. Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.
- I suspect servers will be full of Medics for the next few weeks, so probably you don't even have to coordinate this. Sigh.

5. Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.
- Tricky, because I can't bleeding stay alive for three consecutive übers. 3 übers is actually my record, that's how long I can stay alive. And it's almost always on Dustbowl Stage Three, playing in BLU. Five assists is going to be very easy. And lol at Trauma Queen, awesome name.

7. Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls "Medic!" and then heal 500 health.
- Oh god, I can imagine the whole fucking team going Medic at once. Sheer luck. Also, a team with no Medics? After this update? HAHAHA OH WOW. Dream on. Will take some time, this one, I figure. :D

8. Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.
- I'll probably get this without even realising it. Or then I'll just keep my eyes open for crits whenever I have a full charge. My crit-magnetism should come in handy, har de har har.

10. Consultation: Assist a fellow medic in killing 5 enemies in a single life.
- I've been assisting some bonesawing combat Medics before pretty randomly, but to stick to one? I wonder where I'll find a badass-enough Medic. I wonder if Slaverstrike can pull it off...

11. Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.
- I heard there was going to be a "kill Scouts with syringes" achievement and my face went ":D!" because I've actually killed quite a lot of Scouts with syringes (I own Scouts better as Medic than as Soldier...). And then my face went "D:!" when I actually saw that it's 50 fucking Scouts. Right. It's gonna take forever. I have 120 kills as a Medic as of now, and maybe 15 of them are Scouts, 'nuff said.

12. Peer Review: Kill 50 medics with your bone saw.
- And I just lost a Medic vs. Medic melée match. Goddamn...

13. Big Pharma: Assist a heavy in killing 30 enemies where neither of you die.
- SLAVERSTRIKE, WE HAVE SOME BUSINESS TO DO. No deaths. Mindless killing only. Final destination.
Oh I only wish it was so easy and I were that good...

14. You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.
- I COULD DO THIS WHEN I'M DRUNK. Since I seem to be so fond of Scouts under the influence.

16. Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.
- Only thing I can say is: MEDICS, don't über ME when you want this achievement.

18. Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.
- Seriously, where the HELL can you find a sentry nest like that? D: Even the usually so insane sentry nests on Dustbowl's Stage Two's last point are rarely so large! But yeah, Slaverstrike, you're going to help me with this one too at some point, right? :/

19. Midwife Crisis: Heal an engineer as he repairs his sentry while it's under enemy fire.
- Lol at the name. And as far as achievements go, this one should be a cakewalk.

21. Grand Rounds: Heal 200 teammates after they've called for "Medic!"
- People just need to remember to call for Medics (I actually very rarely call for Medic when I play as Soldier or Pyro. I don't know why, maybe I feel a bit embarrassed wanting to take their time. And I'm afraid they'd stick to me and I'd get them killed, but yeah... I usually head for medkits instead. And now as I think of it, that's really stupid of me, and makes absolutely no sense. What kind of Medic WOULDN'T heal me when I call? And from now on I'll definitely always call for Medics! Help them get the achievement, yes!), and this should be fairly easy to get. At least I always heal everyone in need, I don't stick to just one person unless we're charging.

23. Doctor Assisted Homicide: Assist in killing 20 nemesis.
- Dammit, this would've been so much easier to get back in January when people actually dominated me! I don't really get dominated these days, not as Medic anyhow. I die a lot, but apparently not by the same people, at least not without me getting an assist on them before they can dominate me.
EDIT: And I realised only now that it's possibly assisting in other players' revenge kills, not getting your own revenges. And that makes so much more sense, actually. I'm slow. :nyoro~n:

24. Placebo Effect: Kill 5 enemies in a single life while having your uber-charge ready, but undeployed.
- Oh wow. I've never even killed five enemies in a single life (my record's two, ehh). People are gonna hate Medics when they try to get this. "Alright, I have a charge, I'mma go kill some people now!" "CHROME WE NEED TO GET THIS POINT GET YOUR FULLY CHARGED ASS IN HERE PRONTO - CHROME, THAT IS A PYRO WHAT ARE YOU ... OH FFS." "Hay guise I just respawned lol, let's get that über up so I can try to kill some people!"

26. Intern: Accumulate 7000 heal points in a single life.
- This is going to be another somewhat of a cakewalk. Gravel Pit, RED, good-enough team so that we can hold B, and this should be pretty easy.

27. Specialist: Accumulate 10000 heal points health in a single life.
- If only I could stay alive...

28. Chief of Staff: Accumulate 10 million total heal points.
- HAHAHAHA I HAVE ONE MILLION AND A HALF. I really hope those count towards the achievement.

29. Hypocritical Oath: Kill an enemy spy that you have been healing.
- With my Sixth Spy Sense this should be fairly easy. I want to know that do I have to actually overheal them, or does a quick little heal do the trick?

30. Medical Prevention: Save a falling teammate from dying on impact.
- I'mma just have a friend jump down from Gravel Pit Cap C. Hehe. A Soldier or a Demo, you know, they can shoot themselves until they're veeery low on health, and then they'll jump and I'll just catch them. With the medigun beam, that is.

32. Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.
- I've always wanted to do this! I always forget to taunt ater kills. I've done it ONCE. I was chasing a Scout, who ran into his resupply room, and I fired a crit rocket before the doors closed and I just heard the crit hit and saw a message of having killed the Scout. That's when I taunted. Adding insult to injury, I know how much it sucks to die a feet away from the resupply cabinet (not that it would've helped at all, it was a crit after all...). Evil.

33. FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for "Medic!"
- I love the nod to the Youtube video. But yeah, this is my day job anyhow.

34. Family Practice: Uber-charge ten of your steam community friends.
- I don't even have ten friends on Steam (only eight), but that's actually pretty easily fixed. Circlejerk, I'm looking at you.

35. House Call: Join a game that one of your friends is in and then deploy and uber-charge on him.
- And now I'm looking at Slaverstrike, this is gonna be so easy.

That's a lot of reading.

Anyway, Christmas is indeed coming early this year. I'm still refusing to get excited, because VALVE TIME. I'm keeping my fingers crossed that the update comes next week - the earlier the better - but I'm still sceptical. It IS Valve after all.

And here, have a quick Engineer drawing I whipped up at TF2Chan's oekaki board.

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2008-02-29

D:

GG, VALVE.

I can't believe that my initial reaction to this was actually RAGE. "FUCKERS ACTUALLY NERFED SOLDIER!" :D
As an affectionate rocket spammer I'm going to be in preeeetty big trouble with OVER HALF OF MY RESERVE AMMO TAKEN AWAY WTF VALVE WTF. I can now fire ten rockets without hitting anything, and with this... I don't want to think. As if I wasn't a bad enough Soldier to begin with! And so much for helping Medics gain their übers if there are no ammo pickups or a dispenser close by.

Okay, silly fanboy-like RAGE aside, this is of course a very good thing. It will end the senseless spamming from aggressive players, and make playing Soldier a bit more tactical than just firing rockets everywhere in the hopes of hitting something.
But still MY GODDAMN ROCKETS, I WANT THEM BACK. I will miss them dearly. :<

"Fixed Engineer being able to detonate buildings that are being sapped"
THANK YOU, VALVE. That's a brilliant thing. I think it was extremely low to blow up your own buildings when they were sapped.

And yeah, I filled a TF2 art meme.

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