2009-02-25

...

Well, that was a disappointment.

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2008-08-16

More Heavy stuff

So it would seem that the rumours were right and the Heavy gets a new minigun that does less the damage, but slows down enemies on hit. Natascha, she is called (and if I were Sasha, I'd be jealous. Poor Sasha).

But what I really like to comment, are some of the achievements, which finally got descriptions. Sure, most of them were easy to guess by file names, and there weren't really any big surprises. Several Medic-related indeed, so I'll be working with Heavies next week.
What I don't want to see, is someone trying to get Soviet Union and telling me to GTFO. Okay, if you want to be an idiot and don't want me to heal you, don't even think I'll be there saving you when you're on fire and dying. The only people I don't heal on default, unless they yell for Medic, are Spies, because I don't want to accidentally blow their cover. And that's not gonna change. I give you healings, whether you want it or not!
Or starting to taunt in the middle of an über to get Photostroika. Okay, sure, if we're steamrolling or there simply aren't any other enemies around, it's not that I've never launched a useless charge before, but if we're pushing for the Dustbowl's last point and my Heavy starts taunting... I'll ragequit for sure.
Even bigger DO NOT WANT TO SEE, is someone trying to get Redistribution of Health when I'm around.

Bitch, if you be stealing my medkit...

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2008-04-26

Le sigh.

2008-04-16

Medic achievements and unlockables

Okay, right, huge news day.

First the final Medic unlockables were revealed. Then there were actual hands-on impressions about the said unlockables and Goldrush.
And just now, the actual Medic achievements were unveiled.

I've been giddy the whole day, first figuring out if I like the sound of the new unlockable weapons and deciding that I really, really like Blutsauger and want to have it as my new best friend. And now I'm despairing over the fact that I'm going to be lucky if I even get the damn weapon. The achievements are sadistic!

Well, anyway. Cue my long-winded thoughts on the unlockables and achievements.

So like I said, the Blutsauger will probably be my new best friend. I won't even look back at the good old syringe gun once I get my eager little hands on the new bloodsucker. I figure it will support my cowardish Medicing playstyle pretty perfectly.
And I'm probably going to hate the Critzkrieg. I have a hard time staying alive as a Medic, so I'll definitely prefer übercharges over a few seconds of continuous crits but being completely vulnerable. And I'm going to hate it whenever an enemy Medic launches his critzkrieg, as if I wasn't a bad enough crit magnet before!
Well at least I don't have to worry about it too much, because I'll probably never even get the weapon. Ha!
The Übersaw is a bit DO WANT, but first of all it's impossible (for me) to get, and I'm not that badass a combat Medic. I'm not a combat Medic at all (I just lost a Medic vs. Medic bonesaw deathmatch in Gravel Pit yesterday, so...), but even I'd venture out to bonesaw people if it meant getting an über faster. But yeah, never gonna get it.

I was also a bit scared if the new unlockables will screw up the class balance (since Medic is the only class to get new weapons for now), but to me it seems that the unlockable weapons will only support different ways of playing the Medic. Combat Medics will surely appreciate the Übersaw, and those who rather heal people than fight and strive to survive, will find Blutsauger perfect. Critzkrieg is an interesting counterpart to the übercharge, that's for sure, and gives more of a tactical twist to playing the Medic (when to have übercharge, and when critzkrieg? I understand you can change weapons during respawn and in resupply? Just like you'd chance a class), although I can't quite figure how I'D use it to my (or rather my team's) advantage.

And what I find great about the achievements, is that a player who only plays combat Medic will NEVER get the Übersaw of their dreams. Achievements are pretty well balanced, there are some geared towards combat Medics, and some geared towards those who actually do what Medics are supposed to (ie. healing). To get all of the achievements and be worthy of the unlockables, you have to be a well-rounded Medic who's both a teamworking healer and a total badass killing machine. That's awesome, I think.
And I don't think having the Übersaw (or Critzkrieg, and definitely not Blutsauger) tips the balance. Only the real hardcore players will get it, and they will probably play with people who are close to their own level of skill. I don't think I'll be seeing any Übersaws on any of my regular servers...
Yeah, sure, I know, of course some people will get the achievements through setup games, or using bots and keybinds on playtest servers.

I'm not too happy about the slight MMORPG GRINDING aspect this is adding to my cheerful little team-based FPS, but I figure the Übersaw doesn't change the gameplay so much that a team is automatically screwed if the enemy Medic has it, so you don't have to get it to be a good Medic. If you really want it, you'll have to grind, that's how it goes.

And now, the achievements. This is gonna be hella annoying to read, but I'll just repost some of the achievements and add my thoughts.

1. First Do No Harm: Play a full round without killing any enemies and score the highest on a team of 6 or more players.
- Easily done. I don't really kill people as Medic anyhow, so it's easy to just hold myself back if I do get assaulted by noobish Spies. And I've been on top of the scoreboard as a Medic before, so this is going to be somewhat of a cakewalk. Definitely not too hard. With lots of Medics around, though...

3. Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.
- I suspect servers will be full of Medics for the next few weeks, so probably you don't even have to coordinate this. Sigh.

5. Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.
- Tricky, because I can't bleeding stay alive for three consecutive übers. 3 übers is actually my record, that's how long I can stay alive. And it's almost always on Dustbowl Stage Three, playing in BLU. Five assists is going to be very easy. And lol at Trauma Queen, awesome name.

7. Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls "Medic!" and then heal 500 health.
- Oh god, I can imagine the whole fucking team going Medic at once. Sheer luck. Also, a team with no Medics? After this update? HAHAHA OH WOW. Dream on. Will take some time, this one, I figure. :D

8. Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.
- I'll probably get this without even realising it. Or then I'll just keep my eyes open for crits whenever I have a full charge. My crit-magnetism should come in handy, har de har har.

10. Consultation: Assist a fellow medic in killing 5 enemies in a single life.
- I've been assisting some bonesawing combat Medics before pretty randomly, but to stick to one? I wonder where I'll find a badass-enough Medic. I wonder if Slaverstrike can pull it off...

11. Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.
- I heard there was going to be a "kill Scouts with syringes" achievement and my face went ":D!" because I've actually killed quite a lot of Scouts with syringes (I own Scouts better as Medic than as Soldier...). And then my face went "D:!" when I actually saw that it's 50 fucking Scouts. Right. It's gonna take forever. I have 120 kills as a Medic as of now, and maybe 15 of them are Scouts, 'nuff said.

12. Peer Review: Kill 50 medics with your bone saw.
- And I just lost a Medic vs. Medic melée match. Goddamn...

13. Big Pharma: Assist a heavy in killing 30 enemies where neither of you die.
- SLAVERSTRIKE, WE HAVE SOME BUSINESS TO DO. No deaths. Mindless killing only. Final destination.
Oh I only wish it was so easy and I were that good...

14. You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.
- I COULD DO THIS WHEN I'M DRUNK. Since I seem to be so fond of Scouts under the influence.

16. Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.
- Only thing I can say is: MEDICS, don't über ME when you want this achievement.

18. Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.
- Seriously, where the HELL can you find a sentry nest like that? D: Even the usually so insane sentry nests on Dustbowl's Stage Two's last point are rarely so large! But yeah, Slaverstrike, you're going to help me with this one too at some point, right? :/

19. Midwife Crisis: Heal an engineer as he repairs his sentry while it's under enemy fire.
- Lol at the name. And as far as achievements go, this one should be a cakewalk.

21. Grand Rounds: Heal 200 teammates after they've called for "Medic!"
- People just need to remember to call for Medics (I actually very rarely call for Medic when I play as Soldier or Pyro. I don't know why, maybe I feel a bit embarrassed wanting to take their time. And I'm afraid they'd stick to me and I'd get them killed, but yeah... I usually head for medkits instead. And now as I think of it, that's really stupid of me, and makes absolutely no sense. What kind of Medic WOULDN'T heal me when I call? And from now on I'll definitely always call for Medics! Help them get the achievement, yes!), and this should be fairly easy to get. At least I always heal everyone in need, I don't stick to just one person unless we're charging.

23. Doctor Assisted Homicide: Assist in killing 20 nemesis.
- Dammit, this would've been so much easier to get back in January when people actually dominated me! I don't really get dominated these days, not as Medic anyhow. I die a lot, but apparently not by the same people, at least not without me getting an assist on them before they can dominate me.
EDIT: And I realised only now that it's possibly assisting in other players' revenge kills, not getting your own revenges. And that makes so much more sense, actually. I'm slow. :nyoro~n:

24. Placebo Effect: Kill 5 enemies in a single life while having your uber-charge ready, but undeployed.
- Oh wow. I've never even killed five enemies in a single life (my record's two, ehh). People are gonna hate Medics when they try to get this. "Alright, I have a charge, I'mma go kill some people now!" "CHROME WE NEED TO GET THIS POINT GET YOUR FULLY CHARGED ASS IN HERE PRONTO - CHROME, THAT IS A PYRO WHAT ARE YOU ... OH FFS." "Hay guise I just respawned lol, let's get that über up so I can try to kill some people!"

26. Intern: Accumulate 7000 heal points in a single life.
- This is going to be another somewhat of a cakewalk. Gravel Pit, RED, good-enough team so that we can hold B, and this should be pretty easy.

27. Specialist: Accumulate 10000 heal points health in a single life.
- If only I could stay alive...

28. Chief of Staff: Accumulate 10 million total heal points.
- HAHAHAHA I HAVE ONE MILLION AND A HALF. I really hope those count towards the achievement.

29. Hypocritical Oath: Kill an enemy spy that you have been healing.
- With my Sixth Spy Sense this should be fairly easy. I want to know that do I have to actually overheal them, or does a quick little heal do the trick?

30. Medical Prevention: Save a falling teammate from dying on impact.
- I'mma just have a friend jump down from Gravel Pit Cap C. Hehe. A Soldier or a Demo, you know, they can shoot themselves until they're veeery low on health, and then they'll jump and I'll just catch them. With the medigun beam, that is.

32. Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.
- I've always wanted to do this! I always forget to taunt ater kills. I've done it ONCE. I was chasing a Scout, who ran into his resupply room, and I fired a crit rocket before the doors closed and I just heard the crit hit and saw a message of having killed the Scout. That's when I taunted. Adding insult to injury, I know how much it sucks to die a feet away from the resupply cabinet (not that it would've helped at all, it was a crit after all...). Evil.

33. FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for "Medic!"
- I love the nod to the Youtube video. But yeah, this is my day job anyhow.

34. Family Practice: Uber-charge ten of your steam community friends.
- I don't even have ten friends on Steam (only eight), but that's actually pretty easily fixed. Circlejerk, I'm looking at you.

35. House Call: Join a game that one of your friends is in and then deploy and uber-charge on him.
- And now I'm looking at Slaverstrike, this is gonna be so easy.

That's a lot of reading.

Anyway, Christmas is indeed coming early this year. I'm still refusing to get excited, because VALVE TIME. I'm keeping my fingers crossed that the update comes next week - the earlier the better - but I'm still sceptical. It IS Valve after all.

And here, have a quick Engineer drawing I whipped up at TF2Chan's oekaki board.

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2008-03-28

Back again!

Had to take almost a week off from my regular gaming routine since I was visiting my parents for Easter, and my little brother managed to break his computer (on which I did my gaming the previous times I was there). So no TF2 for me for a few days. And after that I actually took bull by the horns and continued on where I had previously stopped with PS2's Okami, and spent couple of days with a controller glued to my hands. I wasn't supposed to, I told myself that I would play couple of hours of Okami and then couple of hours of TF2, see, I have plenty of time to do both.
But if you've ever played Okami and liked it, you probably know how it's bleeding hard to stop once you've started.

So after that I noticed how my Steam rating had gone down to four point something and that's unacceptable (I've been EAGLES SCREAM! ever since January), so last night I finally hopped on a server and played for six hours straight.

And I sucked.

I was on top of scoreboard on many maps, my team's number one on Hydro as Pyro, on Gravel Pit as Soldier/Medic (one round top MVP as Medic), on CTF_Well as Soldier and so on, and statistics were telling me I wasn't THAT bad, but it surely felt like it! My kills/deaths ratio was worse than usually and I was getting really frustrated because I kept getting killed by stupid mistakes I made, or because of my poor judgment. And I was getting seriously ANGRY at Pyros who just kept killing me when I was Soldier.
Maybe I just had a bad day, because I know I'm weak against Pyros as Soldier and it's not unusual of me to get killed by them.

Or maybe it's because first couple of hours of playing the other team was so stacked I almost thought of quitting or changing servers.

So, rant time. Stacked teams. I hate team stacking almost as much as I hate all kinds of griefing (which can be fun sometimes, I admit. And almost always when it's not happening to me. Sure I've been laughing at Team Roomba's antics, but I would probably ragequit if it happened to me :D).

Why is it that all the most skilled (not necessarily even clan) players always, deliberately stack in one team map after map after map? Is their sportsmanship so poor? Are they in it just for easy points? Are they griefing?
I could take it as coincidence once, but when the same players go into same team when the next map loads, even go Spectator until there's a free slot in the team, I'm forced to think that they're perfectly aware of their team choice.
And please take notice that this is a public server.
What makes me seriously wonder about those players' motives, is that even I'M not having fun if I'm in a stacked team and we're completely steamrolling the other team and winning CP maps in under two minutes. :< I'm not having fun. I don't consider getting ridiculously easy frags fun (in a game like Team Fortress, that is). If I thought that is fun, I'd be playing some deathmatch game.
It's fun for few minutes, then it gets boring when there's absolutely no resistance from the other team. I start considering changing teams, but I know I wouldn't make any difference, and then I would get pissed off at being steamrolled over and over again.

Because I seriously have less fun in the losing team, that's for sure. :D Last night I got so fucking pissed off at being mowed down again and again that I started going melée only. I know I wasn't contributing anything to my team at that point (because I couldn't kill anyone. Then again, I could kill hardly anyone even when I was playing seriously, so), but if I was going to get killed ten seconds after getting out of my spawn, I wanted to at least make those ten seconds somewhat tolerable and fun. And that was to go at enemies with axe in hand instead of the flame thrower. And there was always the chance that the player I was attacking wouldn't take it too seriously and actually get his melée weapon out and we could duke it out one-on-one, but that only happened once (I ran at a Demo waving my axe and he got his bottle out, and then I was hit by a rocket or something). And so I was getting burned to death by enemy Pyros. Good for them!

I was seriously thinking of quitting, but eventually some of the stackers left and the teams evened out a bit.
And I was seriously laughing with GLEE when we played in Hydro, RED was stacked and we were fighting them off at our control point. And doing very fucking good job considering how superior the other team was (it was probably the best teamwork I've done in a while, everyone was equally pissed off about the stacking). And what happens sometimes in those kind of situations, is that the attacking team sometimes completely ignores their own control point since they're so deep in our territory.
So what happened is that a lonely Spy slipped by the VERY WEAK enemy defense, and went to cap their point. They couldn't do ANYTHING because there was no one even near the point. It was glorious! In the next round the exact same thing was happening, but someone slipped through their offensive sentries again, went to cap their point and they fell back in panic (apparently afraid that the last round would happen again), which provided us a perfect chance to turn the tide completely, and rest of the round they were fighting for their lives close to THEIR point. :3 Those were the most awesome Hydro matches I've had in a while. Just because the enemy was seriously underestimating us and ignoring their defense completely (apparently relying too much on the fact that they were so stacked and had completely kicked our asses before), and it was a perfect example of what a sudden turn of tides does to team morale.
The same happened later in Dustbowl. The teams weren't THAT stacked, but we were still getting our asses properly kicked on Stage Two. RED had pushed us back to first cap point area and time was running out and we were losing. RED had apparently NO defense whatsoever on their point, so a lone Spy capped it before anyone could realise what was happening and it was AWESOME. We totally lost on Stage Three without even capping the first point, but everyone bowed down to the awesome Spy.

And I was always near the top of the scoreboard when I was in the losing team (and still had only like third of the points of the enemy team top scorer), which was, uh, all the time (I go team random every map if none of my friends are playing: in that case I try to get in the same team), so I guess I'm not that bad. :P In the Hydro matches I was my team's top scorer. My deaths/kills ratio was ridiculous, though, but I was playing as Pyro and because of almost nonexistant respawn times (there is sometimes instant respawn in Hydro and I have no idea what it's based on, because I've gotten it when I'm defending and attacking. And this is vanilla server, so there is a respawn timer) I strongly relied of suicide attacks.

That's about it.

And like a good blogger, I'll now address some TF2 related news.

First of all, the recent update -

"Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else"

- made me SO happy. I'm very often the one who steals the intel and gets it out in the open (I die very often while carrying intel, because more often than not I'm Soldier and I'm slow as fuck, and nervous to boot) where it's easier for a Scout or someone to take it and get it to our base, and I've always been happy that YAY WE WON, but couldn't have helped to feel a bit bitter because I had to go through hell to get the briefcase and then some Scout just takes it and gets all the points.
And I remember once in 2fort I was playing as Pyro and I went to get the intel THREE TIMES. Every time I died (because as a lonely Pyro there's not much you can do when Soldiers and Demos start firing at you from distance) and left the intel to be picked up by someone else. So it was thanks to me we won with a shutout, and I had basically no points whatsoever. :D
And I think it was kind of horrible that one time I capped as Engineer. Someone had gone through all kinds of hardships (presumably) to get the intel just to have some useless Engineer cap it and get all the points. I felt bad for them, I really did. :/ So from now on they get points too, so everyone's happy!

And Goldrush, Medic achievements and Meet the Scout in April!
Then again it's Valve, so I'm not going to trust them. :D The update doesn't exist until my Steam says so. They already nearly broke my heart on Valentine's Day (the whole Badlands thing, if you remember, and my first personal experience on how Valve Time works in practice).
But I'd be lying if I told you I'm not looking forward to that update. Christmas is coming early this year, baby!
I'm just afraid that every server will turn into a Medic only deathmatch because of the achievements (I know I'll be playing lots of Medic).

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2008-03-08

GG-ing

Guys, guys, I actually rocket-jumped to Cap C in Gravel Pit today! It was awesome! We were about to cap the thing, but defenders killed whoever was trying to cap it, and I was just coming from Cap B and thought "OKAY THEN, I'm gonna try to jump up there and rain some doom on them and cap it, and if it fails, I'll take it like a man!" and I jumped on the hut and fired a rocket and I DID IT.
Best part: we capped the point immediately and it was awesome.
Look, a screenshot:



And do you know what happened right after I took the screenshot? What always happens if I capture C in Gravel Pit?
I accidentally fell down and killed myself.
Funny thing: it's happened every single time I've capped C. Bad karma.

Apart from that Gravel Pit match I had a rather bad day today, I pretty much sucked continuously. Even my Pyro runs in Hydro weren't as successful as usually (should've kept my mouth shut about being unstoppable, yeah, I know...). Spent quite some time as Engineer, turtling around in 2fort, Well and Granary. But at least I also tried being Engineer in Dustbowl. In BLU. We would've got so spawn-raped on Stage Two if I hadn't put my sentry up in the dugout. Damn Pyros were trying to come through all the time.
Also, my "our team must really suck if I'm on top of the scoreboard as a Soldier!" isn't a good measuring stick anymore, I suppose. Because yesterday our team was AWESOMESAUCE in Dustbowl (we won 6-5), and I was third on scoreboard. As a Soldier. With 80 points. So, yeah. I think I'll just stop comparing myself to others, it's a Team Fortress after all.
(But like I've said, I like thinking that I'm not THAT bad a player sometimes. Being on top of the scoreboard really helps.)
And I think I have to find some nice 24/7 Hydro and Dustbowl servers, because I'm so in love with both of those maps. All the others I'm getting rather bored of. Most of the time I can't stand 2fort, I hate both Wells, Granary and Badlands are slowly getting repetitive and boring and I've NEVER really liked Gravel Pit (it's fun, but somehow I just really... I can't explain it. There's something I just don't like about Gravel Pit. I go all "oh man..." whenever it comes up in map rotation, but usually I just suck it up and find myself having fun, so...). Dustbowl is ALWAYS awesome and like I've told you, I just love Hydro.

And oh yeah! GG, VALVE #2

And specifically, "Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended"

I didn't actually even notice any reduction in the amount of crits that I got today when I was Soldier. Same old lucky crits as always.

EDIT: Oh yeah, just remembered how I got one of the most insane kills ever. So, yeah, I once killed a cloaked Spy with a rocket (...back when I was still spamming like crazy. Oh, those were the good old days...), and I was really surprised when bloody body parts exploded out of nowhere.
But today I killed a cloaked Spy with the wrench. And I wasn't even close to my sentry at the time! (It's not that crazy to kill a cloaked Spy with the wrench if there's sappin' going on and you're waving the wrench at your sentry anyhow). Granted, I knew there was a Spy around, I saw him cloaking nearby, so I just started backing away back to my sentry (this happened in 2fort, I was in the lobby when I saw the Spy, and I started backing towards the ramp room), waving my wrench. And then suddenly my wrench connected with something and a BLU Spy just plopped down, dead. Was pretty awesome.

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2008-02-29

D:

GG, VALVE.

I can't believe that my initial reaction to this was actually RAGE. "FUCKERS ACTUALLY NERFED SOLDIER!" :D
As an affectionate rocket spammer I'm going to be in preeeetty big trouble with OVER HALF OF MY RESERVE AMMO TAKEN AWAY WTF VALVE WTF. I can now fire ten rockets without hitting anything, and with this... I don't want to think. As if I wasn't a bad enough Soldier to begin with! And so much for helping Medics gain their übers if there are no ammo pickups or a dispenser close by.

Okay, silly fanboy-like RAGE aside, this is of course a very good thing. It will end the senseless spamming from aggressive players, and make playing Soldier a bit more tactical than just firing rockets everywhere in the hopes of hitting something.
But still MY GODDAMN ROCKETS, I WANT THEM BACK. I will miss them dearly. :<

"Fixed Engineer being able to detonate buildings that are being sapped"
THANK YOU, VALVE. That's a brilliant thing. I think it was extremely low to blow up your own buildings when they were sapped.

And yeah, I filled a TF2 art meme.

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