I am now forbidden to watch any more videos of Spy ownage. Because it makes me want to play as Spy and like we know, I'm a rotten Spy. It would just end in frustration.
But goddamn some people just make it look so effortless. And nothing pisses me off quite as well as a good Spy. Nothing elicits my utmost respect like a good Spy.
Maybe I'll one day get rid of my inhibitions and actually have a Strictly Spy day and try to learn to play as one.
New experience: got drunk last Friday and played for a few hours. Looked through my screenshots later and went all "Oh, I don't even remember that one capture I did in Hydro... and I was an MVP too? Interesting!"
But the best was definitely the one cap in Gravel Pit: I once again managed to jump on top of cap C, and I just stood there, chilling and capping the point by myself. I don't know what the hell REDs were doing. Oh hey, you just lost to a drunk girl, how does that make you feel?
But yeah, while I didn't suck much as a drunk Soldier (I sucked about as much as I usually do, so), Engineering was a total disaster, at one point I didn't even notice that my own sentry was shooting me. Not until I was dead and got a nice deathcam shot of my own sentry looking good. Whoops?
And what comes to rocket jumping, I rarely fail nowadays. Easier jumps I do almost always, and I absolutely LOVE the possibilities rocket jumping gives. One of my absolute favourite places to rocket jump is on Dustbowl Stage One cap A, when I'm playing in BLU. I wait for the initial defenses to go down (and, you know, usually help in taking them down), go through the narrow path behind the CP building and then jump right on the point.
Another one is on Stage One, cap B, when I'm defending. I rocket jump up to the ledge that leads to the tunnel with the one-way gate. The tunnel where BLU sometimes builds nice little bases and which swarms with Medics with near-full übercharges and other wonderfully oblivious enemies. If I do that right after BLU caps the first point, I can fight them off for quite some time (because there's a medkit and an ammo pack at the end of the tunnel and so I can just camp and shoot rockets at everyone coming at me). Did that last night and BLU got so annoyed they actually wasted an über to take me down. Tee hee.
I also tolerate 2fort once again because I can finally jump on the battlements (and own those goddamn Snipers) or better yet, through the small hole in the room with the grate floor.
And then I rocket jump to places just because I CAN, and that usually turns out to be my downfall, especially in Well. I jump on top of the train carts in enemy base's yard, forgetting that all the Snipers on their battlements then have a pretty damn clear sight at me. Thus I get headshot like right after doing the jump.
And yes, I've tried doing a jump when I have less than 40 HP left. Whoops?
But I absolutely love getting on top of things, because it seems like nobody ever looks up, and death from above is something they're not expecting.
Harder jumps do fail most of the time: getting on cap C in Gravel Pit is still a bit of hit-or-miss business for me (but it's actually harder to jump on the tiny hut from which I do the actual rocket jump, since there's usually lots of people around me, I'm nervous and the jump's difficult to time right. But once I get there, I usually nail the rocket jump itself as well), and getting on top of cap B building still takes a few tries.
What I'm wondering is that would it be possible to jump into the air duct in Granary? I mean the really, REALLY narrow little air duct that leads into the second floor of the warehouse control point. Yes, through the tiny little exit hole on the ceiling near the central point. I have to find out. Because doing that would be AWESOME, it would provide a route to the enemy base without being seen.
I figure it is possible, but very goddamn difficult. I mean, the hole is so tiny you'd have to stand in the exact right spot and even a tiny angle in the jump would ruin it.
YES, I NEED TO DO THIS. I will try it the next time I'm playing in Granary.
And I need to stop doing this:

It's just so bleeding hilarious. Although that was actually an accident, I don't know what the hell was I thinking, capping the damn point and TAUNTING when there's merciless battle going around (I don't think the sentries on the left were even taken down yet, because I remember sneaking or rocket jumping on the point while some übered Heavy was trying to take the sentries down. They draw the sentry fire, so I could easily sneak to the point without being shot). I taunt after caps if there are no enemies near (or it's a winning cap) but that one was just SUICIDAL.
Who's surprised to hear that Soldier's suddenly my most played class with almost 40 hours? That is SO wrong. I seriously need to play more as Medic.
But goddamn some people just make it look so effortless. And nothing pisses me off quite as well as a good Spy. Nothing elicits my utmost respect like a good Spy.
Maybe I'll one day get rid of my inhibitions and actually have a Strictly Spy day and try to learn to play as one.
New experience: got drunk last Friday and played for a few hours. Looked through my screenshots later and went all "Oh, I don't even remember that one capture I did in Hydro... and I was an MVP too? Interesting!"
But the best was definitely the one cap in Gravel Pit: I once again managed to jump on top of cap C, and I just stood there, chilling and capping the point by myself. I don't know what the hell REDs were doing. Oh hey, you just lost to a drunk girl, how does that make you feel?
But yeah, while I didn't suck much as a drunk Soldier (I sucked about as much as I usually do, so), Engineering was a total disaster, at one point I didn't even notice that my own sentry was shooting me. Not until I was dead and got a nice deathcam shot of my own sentry looking good. Whoops?
And what comes to rocket jumping, I rarely fail nowadays. Easier jumps I do almost always, and I absolutely LOVE the possibilities rocket jumping gives. One of my absolute favourite places to rocket jump is on Dustbowl Stage One cap A, when I'm playing in BLU. I wait for the initial defenses to go down (and, you know, usually help in taking them down), go through the narrow path behind the CP building and then jump right on the point.
Another one is on Stage One, cap B, when I'm defending. I rocket jump up to the ledge that leads to the tunnel with the one-way gate. The tunnel where BLU sometimes builds nice little bases and which swarms with Medics with near-full übercharges and other wonderfully oblivious enemies. If I do that right after BLU caps the first point, I can fight them off for quite some time (because there's a medkit and an ammo pack at the end of the tunnel and so I can just camp and shoot rockets at everyone coming at me). Did that last night and BLU got so annoyed they actually wasted an über to take me down. Tee hee.
I also tolerate 2fort once again because I can finally jump on the battlements (and own those goddamn Snipers) or better yet, through the small hole in the room with the grate floor.
And then I rocket jump to places just because I CAN, and that usually turns out to be my downfall, especially in Well. I jump on top of the train carts in enemy base's yard, forgetting that all the Snipers on their battlements then have a pretty damn clear sight at me. Thus I get headshot like right after doing the jump.
And yes, I've tried doing a jump when I have less than 40 HP left. Whoops?
But I absolutely love getting on top of things, because it seems like nobody ever looks up, and death from above is something they're not expecting.
Harder jumps do fail most of the time: getting on cap C in Gravel Pit is still a bit of hit-or-miss business for me (but it's actually harder to jump on the tiny hut from which I do the actual rocket jump, since there's usually lots of people around me, I'm nervous and the jump's difficult to time right. But once I get there, I usually nail the rocket jump itself as well), and getting on top of cap B building still takes a few tries.
What I'm wondering is that would it be possible to jump into the air duct in Granary? I mean the really, REALLY narrow little air duct that leads into the second floor of the warehouse control point. Yes, through the tiny little exit hole on the ceiling near the central point. I have to find out. Because doing that would be AWESOME, it would provide a route to the enemy base without being seen.
I figure it is possible, but very goddamn difficult. I mean, the hole is so tiny you'd have to stand in the exact right spot and even a tiny angle in the jump would ruin it.
YES, I NEED TO DO THIS. I will try it the next time I'm playing in Granary.
And I need to stop doing this:

It's just so bleeding hilarious. Although that was actually an accident, I don't know what the hell was I thinking, capping the damn point and TAUNTING when there's merciless battle going around (I don't think the sentries on the left were even taken down yet, because I remember sneaking or rocket jumping on the point while some übered Heavy was trying to take the sentries down. They draw the sentry fire, so I could easily sneak to the point without being shot). I taunt after caps if there are no enemies near (or it's a winning cap) but that one was just SUICIDAL.
Who's surprised to hear that Soldier's suddenly my most played class with almost 40 hours? That is SO wrong. I seriously need to play more as Medic.
Labels: i'm a drunk soldier dur hur, i'm drunk you don't have an excuse, rocket jumping = love, screenshots, stop taunting after caps, team fortress 2

