2008-06-22

Pyros! Every-fucking-where!

Okay, the only way to stay alive on TF2 now is to be a Pyro. At least that's the only way I can stay alive right now. Fight fire with fire, you know.

And I can't believe how much I actually nerd RAGE'd after realizing what Valve had done to the Soldier. I read the update message, "Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps." but I didn't even realise (or think about) what it actually meant until I connected to the server today, saw the amount of Pyros and went Soldier. Because hey, at least before the update I was learning to kill them.
And guess what?
Nearly all my deaths? Suicides. If it wasn't some Pyro chucking my rockets back at my face (thank god nearly everyone is using the Backburner already, but more on that later), it was just me, playing like I've used to, and getting owned. Fuck, I'm so used to just shooting at my feet when a Pyro or a Scout or anything gets too close for comfort, and taking some damage but walking out alive. Now if I do that, I die. Not even mentioning the times my aim is a bit off and I shoot the goddamn wall in front of me and get a crit rocket in the face. Now such mistakes are an instant kill. It will probably take me forever to learn to jump whenever I shoot a rocket close enough to get damaged by it too (it apparently counts as a rocket jump then, I had to do some testing by shooting a wall in front of me while jumping, and I got the same old 40% reduction instead of the full damage of about 80 HP).
And imagine how much that must suck from the viewpoint of the player who was chasing me? They get NO points from chasing me down and actually making me suicide - which is not even their fault, but my own. I think that's kinda horrible. I know, because later on I was playing as a Pyro and a friend was a Soldier in the enemy team, and he was mercilessly dominating me. And after I had tried to kill him a dozen times, always getting owned, I finally managed to kill his Medic and chase him down and fuck me dead: he suicided. And I almost banged my head against the keyboard, because so much for my long-pursued revenge.
So at least Valve needs to do something about that, because it's downright unfair.
And if Demomen don't get the same fucking nerf I'm going to rage some more. Fucking unfair.

Okay, yeah, no one's going to agree with me on this, seeing how everyone else thinks that the Soldier is overpowered, the easy class that doesn't need any skill to be good at, and that it needs to be nerfed hardcore. It took me actually ages to learn to play as Soldier. Maybe it's easy to pick up by someone who has years and years of FPS experience, and be good at it, but I had to learn. And I've had fucking great times playing as Soldier. And it's not the easy class for me.
But yeah, Chrome vs. rest of the TF2 community. Valve did what they thought is for the best, and I want to understand, but it's pretty hard when one of my favourite classes is now nearly unplayable for me. And yeah, I feel quite horrible for whining about this, especially since I've been all "I wish I knew how to quit you!" with Soldier for the longest time. But yeah, it's a complete love/hate relationship. And it doesn't matter what I say, I have over 80 hours as a Soldier, I find myself going Soldier even when I think I shouldn't, so on some level I really must like playing as Soldier.
So I can still feel upset because of it, can't I?

But yeah, Pyros.
I'll just come out and say that Backburner is overpowered as hell. I mean ffs guaranteed crits from the back and +50 HP increase?! I know the tradeoff is supposed to be the lack of the airburst (which, I admit, is fucking awesome, and makes me think twice about starting to use the Backburner), but because the airburst is new and I rarely even remember to use it, Backburner just seems like an upgraded OLD flamethrower that has no drawbacks.
They could do without the +50 HP increase, for real. Both Slaverstrike and my little brother who played as Snipers today noticed that Pyros are fucking impossible to kill if they have the Backburner equipped. 225 HP is just insane. And when I did play Soldier, I am so used to juggling them into the air once, and the second rocket usually killed them. Backburner-equipped Pyros? Fucking unstoppable. Add a Medic and they're seriously invincible. So I needed to juggle them twice, which meant shooting at my freaking feet twice, which usually meant a suicide.
Flare gun seemed to correspond better as an alternative to the shotgun, and I actually didn't have anyone kill me with the Axtinguisher, so I can't really say anything about that. Only the Backburner seems a bit unbalanced, but, uh, I'll probably love it once I get my greedy little hands on it. Maybe I'll become a career Pyro. I mean, I was doing pretty fine without the changes (was I the only one? I never really thought the Pyro was underpowered, even against Soldiers. I died a lot, but once I adapted the kamikaze mentality - that I ambush and I might die, but it's okay - I came by pretty well as a Pyro. Maybe I was the only one.)

At least I was doing pretty well as a Pyro today.



And that was the first time in ages I actually had some fun on CP Well. (Oh! That reminds me, I need to talk about CTF Well once I've said everything I need to about this Pyro stuff!)
I even got some achievements. I have Camp Fire, I Fry (and here I was thinking that there would be no Spies around, what with Pyros having a field day...), Burn Ward, Next of Kindling, Hot on Your Heels and Second Degree Burn. I'm also 13/15 through Fire and Forget, 8/10 through Spontaneous Combustion and Trailblazer, 15/50 through Makin' Bacon (and here I was thinking it would take forever... I would have at least 20 Heavies in this, but more on that in a moment...), about 25/50 through Arsonist (ahihi I dominated one Engineer, and he provided me with at least eight destructions: poor thing had always put a teleporter, dispenser and a level one sentry down when I came around the corner, and the whole little nest succumbed to my flames like a house made of paper), 250 through Firefighter/Fire Chief (...I was on a roll), and some others, but they're not yet worth a mention.
I also spent SO LONG on CTF Well trying to sneak behind enemy Snipers and use the Hadouken taunt on them (whoops! Chrome, acting like an idiot? On YOUR server? It's apparently more likely than you think!), but stupid friendly Snipers always managed to kill them right when I was behind them, readying my shotgun. Damn stupid Snipers!
And in one evening, I learned to use the shotgun. Seriously, I probably killed more people with the shotgun today than I've killed in those 30 hours I had as a Pyro. No, really. Too bad that most of those were fellow Pyros (which I used to be very weak against), so I don't have much progress on Combined Fire yet.
And yeah, about Makin' Bacon... I was kinda going crazy on Badlands. I think I killed about eight Heavies with the axe. I imagine them being beyond pissed: one crazy Pyro kept just ambushing them from behind and axing them to death. I even critted ridiculously often against them. But damn it, Heavies are so much easier to kill with the axe than the flamethrower! Usually they don't even have time to turn around before they're dead meat.
And then I realised that the achievement is named "Makin' Bacon" because I have to kill 50 Heavies with the flamethrower, and went aww dammit. At least I had lots of fun. And I imagine my Medic was having fun as well, following me around while I melée-killed Heavies (Medics liked me today).
Too bad that my axe kills record remained as two, I didn't get Lumberjack.

And finally, the regular flamethrower's new airburst. The best thing ever. It took me ages to remember even trying to use it, and luckily I remembered it just when an übered enemy Pyro was rushing at me. One poof, and flying they went. Another poof, and flying they went again. Goddamn, who seriously even needs Soldiers anymore: Pyros do juggling too these days.
Then I once again forgot to entire thing until I saw a crit rocket heading towards me. One poof, and the rocket chenged colours and I couldn't stop going FUCK YEAH THIS IS THE MOST AWESOME THING EVER! when I saw the crit hit someone in the distance. Ahihihi. I didn't actually kill anyone with returned rockets although I did it a few times after that (I even started to remember using it after a while), but it's always a blast to see the crit rocket changing colours and directions and at least hitting something. I blasted people away from control points and the bombcart in Gold Rush. I saw a Medic/anyone combo approaching and blasted them once before hightailing and trying to get behind them.
I got killed once with a bounced grenade, though. It sucked, haha.

Oh! Yeah! CTF Well! Is actually fun now! I was really surprised when I saw the changes to it, and I was having a blast playing there! The new central area of the map is AWESOME, and the reduced size makes it easier to defend AND attack. I have to say that it's easily much more fun than 2fort has ever been, seeing that 2fort turns into an insane turtling fest nearly always and on Well there was this INSANE battling going on near the central area nearly all the time, because both teams tried to get control of it in order to get easier access to the enemy base.
Or then I'm just so happy that it's almost a whole new map and you probably know how much I love those.

That's about it for now, I think.
And yeah, I'll be playing as Pyro until there won't be as many around as there are now. And until I get over the Soldier nerf, pick it up again and learn to jump whenever I fire a rocket. Dammit, Valve...

Oh yeah! I also wish they would change the Medic achievements to correspond to the Pyro pack, and the Milestones would come at 10, 15 and 20. Because I'm slowly getting pretty sick of still being two achievements away from the Kritzkrieg, and I still refuse to farm any of them. My pride, it is my downfall.
Seeing that the Medic achievements are so much harder than the Pyro ones. Besides, everyone has the Kritzkrieg and Übersaw already, so it would be just me, har har.

And I fucking hope Soldier gets the next unlockables and achievements. Soldier needs some love after all that nerfing.

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2008-04-26

Le sigh.

2008-04-17

I spam. :3

GodDAMN the Übersaw looks badass. Now I'm back to thinking that maybe I should do the insane grinding to get the thing... just because it looks so awesome.
But ehh I'm not going to bother. I'll get the Blutsauger and that's it.

And dammit, Valve, why is it "Critscrieg" (according to the loadout screenshots), that makes no sense! I'm gonna rage if it stays that way. (The Blutsauger was referred to as "Blutsaugher" in one of the articles, but apparently that was just a typo). Critskrieg, Valve, CRITZKRIEG.

And what is this I read about new classes? Do not know if want.

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2008-04-13

Of teamwork

I've been slipping. Ie. I still seem to babble about games in my other blog, and then don't feel the need to write the same things here as well. I need to be more strict with my own rules, dammit.

But yeah, teamwork. Because I played a game today in Hydro with RED being extremely stacked, which naturally resulted in BLU being steamrolled round after round. I was playing in BLU, because I always play in BLU in Hydro (I still play Pyro in Hydro almost always and I've got used to using all the routes from BLU's perspective). I wasn't too pissed off about the stacking (less so than usually) because I was doing fairly well and I got rather lot of defenses and revenges. And I actually felt like I was for once actually contributing something to my team, as hard as it was when we got mowed down continuously. But at least I was helping to fight them off.
But yeah, spent quite a lot of time dead (you know, kamikaze Pyro), and started to get pissed off at my own team by watching them play.
At one point I was watching how a group of RED people were storming the point, and my team mates were just STANDING there, away from the point. Some of them were shooting (Snipers with their pea shooters...), and some just simply stood. I wanted to grab my mic and scream my head off at them, "GET ON THE FUCKING POINT!" but it really wouldn't have helped, you know, me being dead and all. Jesus Christ. I can understand Soldiers and Demos standing away from the point and spamming their 'nades and rockets at the people standing on the point, but even that won't help as much as actually getting on the point. I always try to get on the point and fire my rockets there, even suiciding to kill them off and stop the capture.
After a while I witnessed another display of wonderful teamwork: I'm spectating a Pyro chasing down a Soldier. Nothing unusual there, except that at the same time there were two RED people standing on our point. Good going there, Pyro, nice to know that frags are apparently all you care about. I can't be the only one to stop whatever it is that I'm doing and turn on my heels if there are people standing on our point. Especially if I'm Pyro: I don't HAVE to chase anyone down, if they're on flames, they usually retreat and won't chase me down if I turn tail.
And lastly I saw people running away when there were people standing on our point. WHAT THE FUCK. I watch the point being capped and my team mates just turning away from it and running. They see people on the point, they hightail. Seriously guys, if they cap the point, it's humiliation time and you're gonna die either way.
We also had three Engineers, and at the start of each round ALL OF THEM placed down their sentries. Then they fought for the metal while oncoming enemies just promptly disposed of the three measly level one sentries and proceeded to capping the point. Jesus Christ, guys, would you think TEAM for once, put down one sentry, build it into a level three one all together in a matter of seconds, and THEN start putting down the other sentries? How fucking hard can it be? But noooo, I need it to be MY sentry, they need to be MY kills, I don't get anything for helping other Engies!
I want to change teams, go Spy and rape them and all their sentries, goddamn.
And how stupid can they be for not to realise that their little level one sentries won't hold? If they won't hold and enemies can push continuously, they won't ever get a chance to put the sentries back up again, and so we have three useless Engineers running around shotguns in hand, and then the point is capped. And they will not get any kills whatsoever. Goddamn.

But yeah, I'm the one to talk, I've been sucking a lot once again. Or that's how I feel, I can be on top of the scoreboard and still feel like I'm doing horrible. I should probably lay off playing as Soldier (I've clocked 54 hours as Soldier, which is kinda creepy. I'm not supposed to play it so much! It's by far my "MPC," Medic coming in second with measly 38 hours).
I found it ironic how a few days ago I was playing Engineer on Dustbowl, we were in Stage Three and defending the last cap. And I was doing horrible. I had a sneaky sentry up (after I had tried to get it up on my usual spot on the ledge on the right side of the cap point and ending up with tiny little sentry pieces flying into every direction every fucking time I tried to put it up. People were screaming at us Engies to get sentries up, but what the fuck I can't get my sentry up if you don't give me some suppressive fire! If that fucking Soldier keeps shooting rockets at me freely from the other side of the bleeding map, I can't get the sentry up! I should've yelled at THEM to keep them suppressed for the ten seconds that I need for getting the sentry up, but I'm a jovial player, and I don't yell at people. But once again: TEAMWORK, PEOPLE!), which went nicely unnoticed by the übered people storming the point. So I get killed by something, and as I'm waiting to respawn, I watch in awe as I completely own the people who just stormed past and tried to get the point. Five kills and two defenses. While I'm DEAD.
That's just about how useful I was that day.

And while we're still somewhat on the topic of teamwork, I have one more example to tell you.
I was playing in Gravel Pit one day. I was attacking, playing as Medic, had a nice Heavy buddy to cling to. We got A, but B was preeetty heavily guarded. Not much sentries, just so much people. There might've been some stacking involved, but anyway. So we're camping in the respawn hallways with the Heavy, waiting for my über, and the Heavy informs everyone that we have an über soon, that everyone should come with us and attack B when the charge is ready. I get the charge, he tells everyone that okay, we're going in, and then we go in.
And there's no one there.
Except for the entire RED team.
You can probably guess how well that ended. (Hint: not very well.)
After a while some guy on my team whines that his team sucks. I check the scoreboard and the guy is there on the bottom half, playing a Scout. Playing a Scout when we're trying to get a point that has incredibly strong defense, yeah, no wonder our team sucks.
But yeah, those who whine the most are usually the ones with the least skill.

This blog undoubtedly proves my point.

We never got B, surprise surprise.

And my computer caused me some serious grief yesterday. I was playing in Dustbowl, and for a change I was doing well, and then the game suddenly crashed, proclaiming some sort of engine error about failing to lock vertex buffer. I connected again, played a game in Gravel Pit and then it was back to Dustbowl, and the game crashed again. Then I went to check Steam's troubleshooting guides and verified my game cache files like they suggested. No defragmentation. I deleted my game folder just in case and then checked how much paged pool memory I was using, just in case. That turned out to be not the problem, as I was using only 80. So I was hoping the verifying would do the trick, and later connected to the server to play some more.
And the game crashed in Dustbowl again.
That's when I simply gave up and went to bed, pissed off as hell. I had no idea what the problem was, I've never gotten any game crashes before this, the GCFs were alright, it's not paged pool memory, and I'm not running any of the anti virus programs that supposedly meddle with Steam (I'm using F-Secure).
And today I started playing, just to see if the problem was still there before starting to send angry emails to Steam's support, and played two hours without any crashes. The problem was gone.
I have NO IDEA what the hell caused the problem, maybe the game was just having a bad day, or something.

And now my friend is playing, so I'll just jump in for a moment and hope for not-stacked teams.

Yes, I'm counting days for Goldrush. Must not get excited yet. Remember Valve Time, Chrome, remember Valve Time.

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2008-02-29

D:

GG, VALVE.

I can't believe that my initial reaction to this was actually RAGE. "FUCKERS ACTUALLY NERFED SOLDIER!" :D
As an affectionate rocket spammer I'm going to be in preeeetty big trouble with OVER HALF OF MY RESERVE AMMO TAKEN AWAY WTF VALVE WTF. I can now fire ten rockets without hitting anything, and with this... I don't want to think. As if I wasn't a bad enough Soldier to begin with! And so much for helping Medics gain their übers if there are no ammo pickups or a dispenser close by.

Okay, silly fanboy-like RAGE aside, this is of course a very good thing. It will end the senseless spamming from aggressive players, and make playing Soldier a bit more tactical than just firing rockets everywhere in the hopes of hitting something.
But still MY GODDAMN ROCKETS, I WANT THEM BACK. I will miss them dearly. :<

"Fixed Engineer being able to detonate buildings that are being sapped"
THANK YOU, VALVE. That's a brilliant thing. I think it was extremely low to blow up your own buildings when they were sapped.

And yeah, I filled a TF2 art meme.

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