2008-11-30

I am seriously embarrassed about playing versus in Left 4 Dead. Not because I'm a bad player, no, while I may not kill as much zombies as others, I still have the common sense to avoid most of the mistakes "noobs" make.
Except for one.
Friendly fire.
Don't get me wrong, I don't shoot at others because I am griefing or because I'm an asshole, or because I don't realise to use melee (I use melee a lot, I always try to shove special Infected off my friends unless I'm miles away, when I will resort to shooting), all those times are accidents. You know, I'm firing at something, and then one of my team-mates runs in front of me. Or there's something behind me, and I turn around guns blazing and accidentally hit a friend. Or I'm trying to shoot at something that's close to a friend, and they make a sudden move and suddenly their head's in my sights.
And I feel terrible when it happens. And I just can't seem to stop doing it. And because community's seriously frowning upon friendly fire, I dread playing versus. Because it's okay if I hit someone I know, they probably won't be too mad at me because they know it's an accident (and believe me, they already know my team-killing fucktard ways), but if I hit a complete stranger I'm playing with in versus, who knows what they might think of me. And I don't want anyone to go ballistic because of it.

I already stopped using shotguns because of my tendency to fire at friendlies. Now I rely on the assault rifle because it doesn't make as crazy damage as shotgun does.

And we still haven't finished any campaigns on expert. It's a bitch. We got to No Mercy finale, and then kept getting our collective butt handed to us, usually by the first Tank, and if we somehow managed to escape that, the next horde overwhelmed us completely. Never even saw the second Tank.
Not that we were doing so hot in the earlier scenes either. I think the second part ended in Slaver running for the safe room after Tank had killed me and another friend, and left the last one incapped. There was a Witch outside, as well as a Hunter and a Boomer, and Slaver just kept yelling "DIE ALREADY!" at the incapped friend so that the scene would end. (I love the end of the second part, everyone's always in horrible shape after all the subway slaughter and once we have the saferoom in our sights, we just decide to make a run for it. And then we're limping furiously towards the saferoom, and because Director's a fucking sadist, it always spawns a Tank right that moment. And there's probably a Witch waiting for us right in front of the door too. And I remember the one time we were sure to make it, we were just outside the pawn shop, and because I was dying and seeing in black-and-white and had never played that part before, I didn't know the car had an alarm. So of course I accidentally shot it. And then the horde killed all of us, and everyone was like "CHROOOOME!" Hee hee, good times).
And I think the third scene ended in ME being the one making a beeline for the saferoom, killing the Tank through the tiny hole in the saferoom door and then just waiting it out until the rest of my still-living friends hauled their asses over. But hey, at least I took care of the Tank!

Good times.

Yeah, you don't wanna play with us. Although I wouldn't have the guts to pull stunts like that playing with strangers. With friends it's a whole different story, they probably won't mind. Like I didn't mind all those times I got killed by a Tank while the rest of my team were running for their lives because "it's on fire, let's just hide and wait for it to die!"
I also have the tendency to fail hard right after managing to do something right. And probably awesome. Like at the end of No Mercy, I'm standing on top of the building with the radio inside, and the Tank is coming, and I have a molotov in my hand. I wait for the perfect moment to throw it at the Tank, and I wait patiently and just as it climbs the wall and stands next to the minigun, I throw it. And it's a perfect throw, and I'm like FUCK YEAH AND NOW WE JUST RUN. So I run. Backwards. And I fall. And then I dangle from the edge of the roof, while there's a fucking Tank on the loose. Good thing I'm behind the building, the Tank probably went after someone else, and then there's a friend helping me up, and just as I start running away to get back to the battle, something hits me and I'm incapped and I turn around and there's the fucking flaming Tank punching at me.
Extraordinary fail.
Another time we're on the hospital construction site, you know the most annoying part of fourth scene, right before the saferoom? It's the most annoying part of the whole No Mercy, in my opinion, because the team's always half-dead from waiting the elevator, and there will always be a Tank and personally I hate fighting Tanks in cramped spaces. Especially if your whole team is limping. It's like we're lying on a silver platter for some zombie rape.
So we're limping through the construction maze, being horribly aware of special Infected because we're about to die. A Boomer calling out a horde would be the last nail on our collective coffin. So naturally there's the Tank soundcue (which has been stuck in my head for a day now. It's a bit distracting, gotta admit), so we opt to running the fuck away. I have a molotov, and somehow I'm behind the Tank while it charges at the rest of my team, and I'm in a hurry because the Tank's getting away, so I just throw it. And it looks like it's going to miss and I'm like fuuuuck now we're certainly going to die. But no! It bounces from a structure and hits the Tank head-on! I naturally die immediately after the Tank comes after me, and so do two of my friends, and Slaver's the only one left, limping away. The Tank naturally dies of the flames, and then Slaver's alone against a bunch of zombies. First there's a Boomer he shoves away and kills without it alerting the horde, then a Hunter attacks but thankfully misses and Slaver kills it, and there's the tell-tale green cloud of smoke in the distance and Slaver goes apeshit because if he gets captured, it's game over. Somehow he kills even the Smoker, frees the rest of us from closets and together we make it to the saferoom. It was awesome.

I also have the most rotten luck. So when we finally finish No Mercy, I naturally miss the helicopter by dying brutally. We kill the second Tank and go straight to the helipad to wait for the evac, and of course a Smoker pulls me down from the helipad. After I get freed from that, I get pounced by a Hunter, and when I try to return to the helipad, a horde greets me around the corner. And then I turn around to see the Tank standing right next to me. The Director doesn't want me to finish campaigns.

And could you wager a guess: what in the world happened in this very room?



Yes. A Witch happened.

Oh, and aside from those pesky friendly fire incidents, I've been doing pretty good in versus. As Survivors you can do almost anything by staying together. Can't stress it enough. Even a bad team of Infected can take out a group of Survivors who are not staying together. And a good team of Infected can't do shit against a group that stays together (the Tank's a tiebreaker, and I think spawning as one shouldn't be as random as it is now. I hate listening to the "why did you get a Tank and we didn't?" whining every time a team doesn't get a Tank. OR Director should be controlling it much more like it controls the campaign: if you're doing great, Director ups the ante, and gives the enemy team a helping hand by spawning a Tank).

And I still love playing as the Infected. I don't really care about the Survivors, and although the game experience is whole lotta different from Director-directed campaign, playing as Survivors is always bit of a turn-off for me.
But Infected, oh how do I love them. And Tank, oh how do I love you. I finally got to be the Tank for more than ten seconds, and it truly is the most awesome thing in the history of everything. I completely raped the Survivors, incapping all of them and getting the All 4 Dead achievement in the process. Tee hee. Zoey tried to run all the way back to the saferoom, but I followed and punched her dead. Hee, it was completely awesome.
And it annoys me to see Tanks do stupid mistakes, like attacking a Survivor that a Hunter is pinning down. Argh, idiot Tank, go after the ones still on their feet! If you're there on their heels, they don't really have the time to help others, thus the Hunter can freely incap and kill the Survivor. Besides, the Tank kills the Hunter if he attacks the Survivor. And don't start punching a guy who's already incapped! That's what AI Tanks do, and that's where AI Tanks lose, because while they're punching an already helpless guy, his friends have all the time in the world to shoot you in the back. Once you incap someone, move on to another, and leave them to die. Besides, you don't have to kill the Survivors to get a game over for them, as you should know by now. And I'd go after the healthiest Survivors first, because you can ALWAYS catch up to those who are limping. And they're easier to incap by your fellow Infected anyhow.
And how awesome it is to be in the team with 1300 points, while the enemy team reaches measly 4 points.
Well, actually, it's kinda lame. Everyone in the enemy team always ragequits after that, and who in the world enjoys a complete rape right after getting out of saferoom. Except the Infected. And the Boomer who scores 2000-something points by being awesome. Tee hee.

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2008-06-30

Unbelievable.

Guys, guys, you are not going to believe this. (I had hard time believing it myself last night.)

I have a new favourite class.

For the moment, at least. And you will never guess what it is. Never. Well, I guess you could since there are only nine classes and it's obviously not one of my top four, because, uh, they are my favourite classes already.
I said from the beginning, before I actually started playing Team Fortress 2, that there are two classes that I will probably never play as, because they seem way too... well, difficult. One of them was Engineer, but we all know how that turned out, and the other is this class. And well would you look at how that one turned out:



Well, putting the embarrassing (self-ironic?) screenshot aside, yeah, it's my former least played class, the one I thought I'd never bother to learn to play as because, and I quote, "I'm an absolutely appalling Demo [...] I've always been terrible with grenades, I can never predict trajectories right and my timing simply sucks."
WELL WHADDAYA KNOW.
I already have 3,5 hours as Demo (my playtime as a Demo was about 20 minutes before last night, haha), and, well, turns out that I'm not a completely horrible Demo, and it's so much fun! Yeah, sure, I still don't do trajectories, and I freely admit that most of the time I'm just spamming grenades at where enemies are without thinking about it much more than that (I know some people call Soldier the "Easy Mode," but I beg to differ. To me? Demoman's the ultimate easy mode. Most of my pipe bomb kills are sheer luck, and at least with Soldier you'll have to AIM. As a Demo... dammit, I chuck pipe bombs behind a corner just in case someone's there. And if I can do it, I believe anyone can do it).

Anyway, my sudden demolitions enthusiasm began when I was playing on our (TF2Chan's) Mantrain server. There were only six players, and we were fighting it out on Hall of Death, which, in case you're not familiar with it, is a custom CTF map. Pretty fun, at that, totally crazy and fast-paced, perfect for just fooling around with small teams. So indeed I was fooling around: I got totally sick of being dominated by the enemies, so I went Demo and always started the game by putting stickies underneath the intel, waiting for the enemies to approach and KABOOM! Into giblets (or balloons and stuff, since birthday mode was on) they exploded. Repeat ad nauseum. I dominated the entire enemy team two times over, and then they probably got sick of my sticky strategy and all of them went Pyro, which indeed proved to be my downfall. Fffff damn Pyros.
But at some point I got a new max points record for Demo and everything, and I had a really good time. Maybe even learned a thing or two about stickies and the regular grenades.
So eventually I changed servers and ended up on Badlands. And decided that okay, right, I'm not a very good Demo and sure it's easy to be at least somewhat successful on a small map with a few players and just guarding the intel with stickies, but let's try it out in "real" game (since the Hall of Death skirmish had mostly been fooling around with 3v3 teams), and let's see how it goes from there.

It went pretty well if I do say so myself! Better than I had ever imagined! Mostly I just kept stickying the control points and being a defensive Demo and then chucking pipe bombs at approaching enemies, but at least I was good at that! I got lots of defenses (and now I know that I'm not the only idiot who always just trods over sticky bombs thinking that the Demoman who put them down isn't watching. Oh ha ha ha wow, I'm never going near stickies again, because what kind of Demo isn't looking after his stickies?! I know I'm keeping my eye on them, no matter the situation). I don't know what the hell happened, but apparently all it took was a few more minutes with the Demo and I had the basics down. (Or then all the times I've been spectating Slaverstrike while waiting to respawn and following a Demoman as a Medic paid off and I just did things I've seen them do).

And stickies... oh, how I love stickies. Because of stickies I like being Demo on defense (I played both defensive and offensive Demo last night, and I like defense far far more), because I like taking care of the capture points or the bomb cart. Or intel. It's easy, and important business, and even a newbie Demo like me can do it! On Dustbowl I first covered whichever point it was that we were defending, and then started minding my own business. And it's awesome because all I have to do is check out the indicators on my HUD and if there are people on the point or near the bombcart, I just right click and get a few kills and defenses even if I'm in the other side of the bleeding map.



I totally dig that. In the screenshot I'm just coming from the respawn (got assaulted by a Pyro and had to fall back to heal myself), and well whaddaya know, two kills and a defense, all thanks to careful stickying. And lol at the Spy, I remember he got gibbed by that rocket just as I had pulled out my bottle.

What I hate about stickies, is that sometimes I fire them just... somewhere, and forget about them. And then I start firing more at enemies, maybe trying to take down a sentry or an approaching Heavy or just simply trying to lay a sticky carpet somewhere, and then I back off and detonate them and KABLOOIE! I suicide, because I forgot a stray sticky that I had somewhere. Haha. It's happened so many times it's not even FUNNY. It was funny the first few times, then it started getting a bit annoying. I'm a dementic Demoman.
And yeah, sometimes someone scatters my carefully places sticky carpets and I don't notice until it's too late. I also have a tendency to first lay stickies somewhere close to me, then see an enemy approaching, shoot a sticky at him and detonate. Well, whoops. I guess with time I'll learn not to do that.
What sucks about laying all your stickies at the CP or near the cart, is that I like using stickies way more than the pipe bombs, even in regular face-offs with enemies. It's easier to just chuck some stickies at people, see them land somewhere near them, and detonate them immediately for maximum carnage. And I love detonating them mid-flight right when they're at someone's face. Oh, love.
But I can't do that if I have stickies somewhere else, without losing the defensive hold I have of the point/cart/intel. And I hate going back and putting them down again. Of course it adds a bit to the strategic side of the Demo: to know when to defend the point and when to push forward.

There were also some great moments when I was attacking. Never mind being an MVP as a Heavy, THIS is just absurd:



And taking down sentries is surprisingly easy, even for a Demo noob like me (and now I know for sure that I am never übering anything but Demos for sentry takedowns. They are the best at it, no doubt about it)! There was a round in Dustbowl when I was in BLU and we had fought our way to the third stage. I had a Medic stick to me during the setup and he told me that he's going to über me and we'll take down the sentries.
I was like "D: OH GOD" because, yeah, you probably know how nervous I get when I'm übered (and at that point I hadn't even faced any big sentry farms - like the ones that you usually see on Dustbowl), so I told the Medic that okay, we can try it if you really want to, but I can't promise that it will succeed (I was the highest scoring Demo in our team at that point - no, really, I was - so maybe I WAS the best bet for taking down the sentries... I just wasn't so sure about myself). So we rush out, the Medic übers me, and I actually fucking take down a level one sentry, a level three sentry and its Engineer during the charge, and we cap the point immediately. The Medic was pleased and complimented me, and I had to go all "Wow I actually did it!" and I felt really proud of myself.
Yeah, pretty good from someone who had only been a Demo for about hour and a half.

My scores as a Demoman are still very modest, max kills is 9, max destructions 5, and most points only 11, but I'm still a pretty surprised that I'm actually not a completely godawful Demoman! And I was an MVP on few rounds, which is... pretty awesome. Here, probably my best run last night:



So. I really, REALLY liked being a Demo (...I even forgot about the time and realised what time is it when Slaver told me that he's calling it quits for the night. It was 11:30 pm. Sure, it wouldn't be so bad, if I didn't have to get up at 5:30 am to go to work. Whoops?), and you'll probably see me playing nothing but Demo until I get bored of it. I'm itching to play this very moment! I wanna learn all the tricks to it so that I would become a bit better at it! Now I get slaughtered by anything that gets too close to me (seriously, it doesn't matter which class it is, if it gets close to me, I'm goners. Yeah, I suicide a lot, no surprises there).

And fuck, Demos, I'm sorry. I didn't know that Demomen take full damage from their own stickies and grenades! I foung it out in a pretty gruesome way while trying out sticky jumping and plummeting straight to my death (and damn sticky jumps seem so much more potent than rocketjumping. Too bad that I'm left with measly 80 HP after one, so I probably won't be doing it a whole lot). I thought that Demos too had the damage reduction Soldiers have.

And now I kinda want to get drunk on scotch and play nothing but Demo for the entire evening. For added realism. Ehh. I wish I wasn't such a huge nerd.

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2008-05-01

Goldrush!

So. Right.

Goldrush?

Is love.

I'm absolutely loving the map. I'm still pretty lost on it, I haven't even been to every hallway or used every route, and more often than not I find myself going the wrong damn way. Huge map is huge. The first time I was defending on third stage I ran in circles for the entire setup. I left the respawn, had a Medic stick to me, and a few seconds later I found myself BACK in the final checkpoint area and went completely WTF (I suppose there's a shortcut, just like in Dustbowl's stage three? I followed everyone there, but then turned the wrong way and ended up back in our respawn). And the poor Medic was clinging to me the entire time, haha. I was sure he was going wtf is that goddamn Soldier doing, is he lost or what. Didn't leave me, though. (That Medic was a mystery: he kept sticking to me although I was lost half the time and I wasted a few of his übers, and yet he STILL kept giving them to me). Then I followed the tracks (thank GOD for the tracks) and found my way to the cart after BLU had already capped it, heh.
But yeah, I've only played like four games on Goldrush, and most of the time haven't gotten through second stage. And I've never seen BLU actually win, the third stage's final checkpoint favours defense immensely. It was IMPOSSIBLE to get around the last corner after our offense broke. And it was very easy not to let BLU get through when we were defending, although we won with the cart being inches away from the final checkpoint, heh.
Also I don't understand how captures work on Goldrush. Are the stats broken or something, or do you REALLY get a capture each time you get to the cart and make it move? Not only on checkpoints? I was suddenly getting like five captures/life and was pretty surprised because of it.
The map also seems to be buggy as hell. I don't know if it was the map or what, but I got pretty disoriented at one point when the teams changed and my HUD remained RED even though I was in BLU. And when I got übered, I was glowing red. My crits were red. So most of the time I was firing at my own teammates and getting killed because I kept ignoring the REDs. And I was also pretty drunk at that point, which naturally added to the confusion. Ouch.

And, oh, one of the best parts about the map? The way the announcer goes totally fucking insane on third stage when the bomb is nearing the final checkpoint. Her laugh is priceless. I couldn't stop laughing the first time I heard it.

I was playing Soldier like I said I would be, changed to Medic only once to get the Chief of Staff achievement (I have over 1,5 million healed, so all I had to do was to change to Medic, get the medigun out, and I got the achievement), and so I can't really talk about the unlockables or achievements yet.
I can talk about them from an outsiders' point of view, though, so here we go: there were actually not that many Medics running around. Four was a constant amount, sometimes there were more and sometimes less (I was on a 24 player server), but I didn't even once have TOO MANY Medics in my team.
And goddamn, yes, I had a harem at times. Hee.
I saw quite a lot of Blutsaugers already. They're not really terrifying, but damn it if I don't want one. There were a few Kritzkriegs (of which I will talk about in a moment), and I even got killed by an Übersaw at one point. I also saw people use the damn console command. A player enters, we get announcements of the said player getting the three milestone achievements, and then he was running around with the Übersaw. Thank god Valve already removed the commands, and I'm seriously hoping they'd find a way to roll back the achievements/weapons that people have got by cheating. I believe it's easier to root out those who have the weapons but don't have any other achievements but the milestones. I'm not bitter, I just think that cheating like that is pretty damn low.

But yes. The Kritzkrieg.
As a Soldier? The Kritzkrieg's THE MOST AWESOME THING EVER FUCK YES. I was defending in Dustbowl stage three when I had a Medic with the Kritzkrieg stick to me, and in mere moments: CRIT ROCKETS. EVERYWHERE. Holy fuck I almost came, that's how awesome it was. I saw enemies starting to scatter in panic once they saw the crits, but there was nothing they could do, because even the splash damage was killing people, and oh god it was A THING OF BEAUTY.
After that, whenever there was a Medic with the Kritzkrieg healing me, I actually started paying attention to them and trying to keep them safe, because yeah, I will do anything to get the charge given to me. I'm a total crit junkie, yes, but dammit, you've got a streak a lucky crits before, right? You know how great it feels? How about ten fucking seconds worth of crits?
YEAH.
IT'S THAT GOOD.
Also, the Kritzkrieg is the most terrible thing ever in the hands of your enemies. A Kritzkrieged Pyro charging right at you? I literally panicked. A skillful Soldier with a ten second crit streak? Fucking terrifying. A Heavy? Even from a significant distance that's gonna HURT. A DEMOMAN? FUCKING EVER-LASTING CRIT STICKIES FGSFDS. A melée combat Medic way too close for comfort? Fuck this shit I'm outta here. As in, goodbye cruel world.
The horror of being face to face with a Kritzkrieged enemy is enough to make you forget that they're not in fact immortal. I didn't even once fire at them, I just RAN and tried to hide, resulting in getting killed.

And then some interesting little observations from yesterday.
So, I am usually playing on "Newbies Only" servers. Not because I'm a noob (the regulars over there are seriously not noobs on any scale), but because I've got to used to playing there. The atmosphere is accommodating, there are no horrible assholes, and all the regulars are pretty nice. Plus they're vanilla servers with only the official maps in rotation. And truth to be told, the skill level of other players is on par with mine, that is to say that I don't get my ass completely kicked all the time, and when I have a good day I'm often topping the scoreboard. The lack of teamwork every now and then pisses me off, of course, but that's what you get from playing on a public server. And I can live with that. I rage, but I can live with it. Heh. The only downside is that I've always played with a ~150 ping, but I've got used to it and I'm doing pretty fine with a high latency like that, so I'm not complaining. At least 150 isn't completely insane.
Anyway, yesterday I was playing on a totally random server. I just randomly picked one from the list, requirements being "vanilla," "24/7 Goldrush," and "an agreeable latency (ie. under 200)." Ended up on a 24/7 Dustbowl/Goldrush server (because you know how much I love Dustbowl), with a latency of 20 or so.
I was quite sure I'd end up being steamrolled because I've been playing with "noobs," and I have NO IDEA how my playing skills match with people who supposedly are not newbies. But I steeled myself and thought that I'd just change servers if that ends up being the case. Or suck it up and try my best.

So as it happens, I'm not being steamrolled at all. Quite the opposite. After the first game in Goldrush I was there in the middle of the scoreboard. But after that, Dustbowl, and I'm topping the scoreboard. For the entire goddamn game.
And I was drinking. So I was at least a bit tipsy, if not outright drunk.
Sure, part of it could be the latency, maybe the other players weren't that great (but I, uh, was dominating all the team-stacking clan players in the enemy team...) or whatever, but it doesn't change the fact that I was fucking owning.
After that round I was on top of the scoreboard even in Goldrush (and I wasn't even familiar with the map yet!), and kept wondering what kind of super Soldier do I turn out to be whenever I've been drinking. Haha.
And like I told you, every other player was NOT a Medic. And I had Medics stick to me, but not all the time.
Here, have a scoreboard screenshot, so you can see I'm not making this shit up:


Yeah.

Anyway. I'm going to play some more Goldrush now. I still have a bottle of wine, so I'll probably find myself going fatty at some point (Medic harem, I want one). Or maybe I'll go Medic and aim to übering Scouts and getting the "assist in bonking three enemies" achievement. Hehee.

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2008-03-09

Guys, guys, I actually rocket jumped on top of the cap B building in Gravel Pit today! It was AWESOME! We even had an Engie who knew how to get there via fucking around with dispensers and teleporters (I wanna do that too some day!), so there was a dispenser to provide ammo and health and it was awesome just camping there and shooting rockets and oh man. Too bad the attacking team never even made it inside the building, I would've LOVED to fire some rockets from the windows, because I know how much I hate it when there's a Soldier or a Demo on top of the building while I'm trying to cap the point.

Look at me standing there, all proud and stuff (wasn't an MVP, not by a long shot, didn't actually do much killing from there, but at least I GOT THERE YAY and kept some Snipers in check):


Did lots of rocket jumping today since I've finally learned how to do it. I even learned to do these huge leaps that are both high and long, makes traveling longer distances oh so much easier. Had to jump over trains in Well just because I CAN and then spend good time screaming for Medic. Yeah, my jumps still botch like 1/4 of the time, but most of the time I get where I'm trying to go!
For the record, the jump that got me on top of the cap B building was maybe fifth or sixth try and I was all fucking hell I can't even have any fun since I'm soon out of ammo. Fortunately there was already an Engie running around and building a dispenser. Lucky me.

Apart from learning to rocket jump I played a lot as Engineer today. Even got to be one in Dustbowl Stage Three when I was in RED! I have always wanted to do that! We didn't have but one Engie when the round started (I had been a Soldier on Stages One and Two), so I was like YES I'M GONNA BE ONE! Got four dominations during that round and kept my sentry alive pretty nicely considering how spammy the last capture point area gets.
And I only get fun out of 2fort by going Engineer and not taking the whole thing very seriously. You can find me there camping the ramp room, dominating Scouts and Spies, running around our base shooting at people (killing Medics) and trying to sneak into enemy territory every once in a while to get down a teleporter exit (I have serious Engineering ADHD: I always build the entrance, and then I just kinda forget about the exit. Most of the time I don't find a good-enough place for one, though: in CTF maps the exits get destroyed pretty fast and I hate doing the stupid long trek every few minutes just to make a teleporter exit. I hate leaving my other building unguarded when I know there are Spies around. I'm a territorial Engie, yes I am).

I was also a train magnet today. Embarrassing.

Today I got transferred from BLU to RED in Dustbowl RIGHT after we had capped Stage Two cap A. Seriously, I even capped the goddamned thing, (nothing's better than capping a point while taunting, take it from me), and then I start advancing towards cap B and bam, I die, and then I'm in RED. Goddamn autobalance. I always get switched to the losing team. Boo hoo.
But it turned out pretty okay after all: capping Stage One had been ridiculously easy, but we really put out a fight on Stage Two cap B. I got a few dominations and was topping the scoreboard - again - and we were doing really well (I was Soldier, btw), until one lucky push from BLU got through. But we managed to stop them completely on Stage Three cap A. I've actually NEVER seen cap A NOT being capped, it was strange. We practically spawn-raped them (I really dislike going into attacking team's spawn, I guess I'm that much of a jovial player. I think it's pretty low to kill someone just when they get out of their spawn, so I find myself NOT going there even though I have the chance. Besides, I like the challenge and hectic battles MORE than getting easy kills, so I much rather let the enemies come out and play where it's room to do so and they except me to attack them. Have I ever mentioned how much I hate spawn campers? It's the single most annoying thing that can happen. I won't do it even if I had the chance. I won't build sentries right outside enemy spawn because I think that's fucking cheap and takes fun out of the game. Because it's always frustrating to others), they couldn't form even a single good push to try to take the point. Yay for us!

And I need to have a Strictly Medic day soon. I rarely ever play as Medic anymore, and I feel bad for deserting Medic for easy frags and camping in one spot all carefree.
I went Medic in CP Well today, though. And had my best melée only Sudden Death yet. Managed to avoid getting killed during the primary brawl close to our second CP (I'm really bad at melée with the bonesaw) and advanced to the third cap with a Heavy. An enemy Spy botched a backstab (btw, I got facestabbed TWICE today, wtf. It's never happened before! I'm all "you're a buncha loonies!" when I read people complaining about facestabs happening, because it's never happened to me, but hey, whaddaya know, it apparently does happen! And it's fucking annoying to stare a Spy in the eye and yet get killed by a backstab) and disappeared somewhere while we capped the point and went to cap the fourth. We capped it and I saw a friendly Engie run in just as I started for the last point. Heard the Heavy scream and went all OHSHI- we're gonna lose, I'm the only one left EVERYONE'S LOOKING AT ME and I can't kill anyone with the bonesaw and the only enemy left is A SPY OH MY GOD IT'S INVISIBLE AND CAN KILL ME WITH ONE HIT OH MY GOD. D:
So I kinda panicked, but kept running for the last point, turning around and checking behind me like a lunatic because OH MY GOD THE SPY. Luckily the Spy was running low on cloak, so he couldn't sneak behind me and I was making it sure he couldn't get behind my back. So we just ran in circles (and I kept falling down from the cap area because I was so goddamn nervous), waving our weapons and trying to kill each other. And he was trying to stand on the point to stop me from capping it.
But because bonesaw is superior to the knife I actually killed the Spy at some point and ensured our victory.


I was SHAKING for minutes after it, it had been INTENSE. :D

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