2008-08-14

You can expect me to blog every day until next Tuesday...

So, like every self-respecting TF2 player already knows, the second part of the Heavy update came out last night (my time). They revealed the fists unlockable and the achievement names (which are as punny as always, and funny as hell. LOL COMMUNISM).

Since I don't really play as Heavy (and won't start because of the update, not yet at least, but more on that later) I won't get into commenting the Killing Gloves of Boxing (and there are rumours already about the remaining two unlockables: apparently a new minigun that sacrifices some of the damage it causes to slow down the enemies it hits, and the shotgun is going to be replaced with a sandwich you can taunt with to get some HP back), but the achievements are somewhat relevant to me, as I plan to be going exclusively Medic after the update hits Steam (because joy! Fatties! Everywhere! I'm going to have a field day! Then again there are bound to be endless swarms of noobish fatties who tend to get on my nerves most of the time, but I'll do my healing job anyway, I'm just not going to stick), and some of the achievements seem to be Medic related.
So I'm planning to be sticking to any friend who's trying to get the achievements (without getting into farming and thus acting like an idiot), Sonneteer already has reserved an appointment with me. And since WE MAKE GOOD TEAM anyhow, I'll be happy to help. And if Slaver's going Heavy and needing assistance, he probably knows where to ask.

The achievements don't yet have any descriptions, but checking the file names gives most of them away. The Heavy is going to be getting a sandwich of some kind (making the rumour about the shotgun unlockable more legit) because one of the achievements is about eating sandwiches, and apparently the POW! taunt will go Hadouken, and be an instant kill after the update. That's cool, I just hope that every class would have an instakill taunt, but since Medic didn't get one, and I can't see how, for example, any of the Soldier taunts could kill anyone, I'll probably have to settle with the fact that not every class is going to get one (Demoman maybe: the Burp of Doom? Scout's BONK! taunt could also be worked into a kill taunt, and Spy's Cornish-game-hen-gutting knife-fencing as well).

But yeah, I'm just gonna sit tight and wait until they reveal the new Payload map and the new game mode (there are rumours regarding that as well, and it appears that the new mode could be a Deathmatch of sorts, which doesn't make me exactly happy. The community seems to be rooting for The Hunted, me included, but I'm afraid that won't be the case) and the new special Meet the... video. I'm giddy about the Payload map (now if we could only get another map like Dustbowl I'd be on cloud nine), and I'm just hoping that the new game mode won't be a complete disappointment.

There also seems to be something that could be a small easter egg concerning the inevitably upcoming Spy unlockables: in the icon for Spyalectical Materialism, it seems that the Spy is holding a revolver, equipped with a suppressor.
Interesting indeed. I am kind of hoping that the Spy would get the next unlockables, and it sure seems like it would be the case. I'm still wanting to learn to play as the Spy, but find myself chickening out, because it's near impossible to stay alive as a Spy these days: everyone's so familiar with all their tactics. And it'a not the constant spychecking or babysitting Engineers or any of that: most of the Spy tactics are just common knowledge these days, and any decent player knows how Spies act or at least strive to act.
Of course most of it is indeed because I suck as Spy, not because the Spy is underpowered or anything: I see from decent to downright awesome Spies wreak havoc every time I play, but sometimes I see even them whining how it's getting harder and harder to survive because everyone knows what they're up to. I don't want the Spy to be buffed, or made easier to play for people who are trying to learn the class, because part of Spy's charm IS the tough learning curve and the fact that not everyone can be good at it from the get-go, but... something to help him a bit would be nice, from the viewpoint of someone who's not a secret agent extraordinaire.
Yeah, I should be careful with what I wish for: Spies are a total pain in my butt whenever I'm an Engineer, and if they get too much help, well... my days of laid-back Engineering are pretty much over, haha.
Just my two cents.
And as much as I want the Soldier, Demoman or Engineer unlockables, I think Spy needs them much more than anyone else.

I kinda wish my little brother would buy his own copy of Team Fortress 2 (or at least take part in the next free weekend), because that would be a great incentive for me to pick up Spy. Because I know how he plays, and that's how I could own his ass, and drive him into paranoia (and teach him a thing or two about Spies: he practically never checks his back). Heh.

In other news, I'm finally getting back to somewhat regular gaming schedule, it's just that I'm playing on my own computer now, and thus suffering the crappy fps. Which is the main reason for NOT playing as Heavy: I simply can't. Sure, I can shoot at people and score some hits and kills, but what bothers me is that the game gets a fucking seizure every time I try to turn around very fast, which means that anyone attempting to circle-strafe me kills me, no exceptions.
The difficulty of fast 180 degree or even 90 degree turns is the worst thing that bothers me about the low fps, no matter what class I'm playing as. It's just that I don't necessarily have to turn so fast as any other class but as the Heavy. Sure I like to check my back for Spies after every wrench hit while I'm upgrading or repairing my sentry, but I can live without it, and I'm a twitchy Medic, checking around me all the time, but at least I don't necessarily have to do anything else (like shoot) while I do that, so it makes it a bit easier. And as a Soldier circle-strafers are not as big an issue as they are with Heavy, for some reason, so I can still make it as a Soldier, somewhat.
But once I got used to the crappy fps and the game getting seizures in bigger firefights once again... it's not that bad. It's a serious handicap, sure, and I'm not doing nearly as well as I was with the good framerate. Right now I'm once again one of those Soldiers who can only kill stuff with crockets, haha.
But at least I can still rocket jump, which I've started to abuse hardcore. Killed five attacking people on Gravel Pit's cap B one night just by firing at them from the roof (I love it how people just don't look up), and I'm starting to like Badlands again, because the spire cap point is awesome as hell to jump to and kill everyone - whether they were trying to attack or defend - on it before even landing. Same with Gravel Pit's cap C (except a server regular scored the most awesome kill ever against me a few nights ago: gibbed me while I was flying. That was so bleeding awesome I didn't even feel bad for dying. I don't think I've ever congratulated anyone on killing me before - not that it's hard, or anything - but he completely deserved that. And it wasn't a fluke, he just said he wasn't sure if it would hit. I wish I could've seen myself, it must've been so awesome). And Granary's middle point.
Also, constant rocketjumping gets me killed so much it's not even funny. My kills/deaths ratio has been horrible lately. Medics still hate me (I know I'm not worthy of your constant attention but HEAL PLZ you insufferable amateurs! And dammit if having a Medic doesn't make a difference: thanks Sonneteer. Sonny? Ha, I like that, can I call you Sonny?), so I'm running around with less than 100 HP almost all the time. Especially since I do jumps that I wouldn't necessarily have to do, but dammit I like to take shortcuts and sneak up on enemies from where they don't expect me to appear. Yeah, I know, it's supposed to be the tradeoff, but that's why the "MEEEDIIIIIC!"
And at least the low fps doesn't really affect my Demoman antics, although naturally it's harder to get straight hits with bombs (getting better at that all the time!).
Being a Pyro is also much like it was before, except that I can't really do circle-strafing, but I don't even do that very much since I'm trying to get behind enemies' backs anyhow, at which point top-notch circle-strafing doesn't really matter. I hadn't played as Pyro in forever, not since I got the Backburner and decided that it's overpowered (and that was before the nerfing), but now I'm finding the fun in it again. And I should really learn to use the airburst. I always, always forget to use it, and only remember it when it's too late, ie. after I've stepped on stickies, or got hit by a crit rocket or mowed down by an approaching über Heavy-Medic combo.

And I'm probably getting the new computer next month, so that will hopefully spell goodbye for the low fps altogether, and I can go back to not sucking this bad.

But, yeah, you can kinda expect me to blog about the Heavy update until next Tuesday. And after that you can expect to hear about the new Payload map and CP STEEL <3 and the new game mode and maybe some Heavy stuff as well.

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2008-07-31

Not again...

Why is my Team Fortress 2 playing always overshadowed with continuous raging?

Although this time it's more of a Steam woe than anything else, but last night I broke a record I had deemed impossible for me to break, based on research done during the 37.5 hours of time played as an Engineer.



I chimed in 16 sentry kills, with one sentry, during one life. Three dominations. 22 points total, with all the assists and teleports and one wrench-whacked Spy, and several minutes of pretty decent defending. Would've gotten more, but apparently half of the enemy team went Spy at that point (I can stand up to Spies myself if they're not very good), and it was kinda impossible trying to keep myself OR my buildings alive when I had Spies coming out of my ass and a Demoman got close enough to blow everything into oblivion while I was busy with sappers.
And I thought it would be impossible to get that many sentry kills in one life, because I always get only twelve. Whenever the counter hits twelve kills, my sentry's goners. Always. And I get twelve kills pretty often, it's very usual on Dustbowl where sentries tend to live longer.
So I was kinda expecting to get twelve kills, and then get backstabbed, but for once it didn't happen.

So where's all the rage? I broke a record, I should be celebrating, not raging, right?

Yeah, sure, if Steam had only registered the new record. My Engineer records remain as they were, max kills 14, max sentry kills 12, max points 18. No sign of the should-be record of max kills 17, max sentry kills 16, max points 22.
So, RAGE. At least I got the screenshot to show you that I indeed got 16 sentry kills.

I also went back to the Soldier like I told you I would, and had some great times last night. Dammit, Easy Mode, I missed your slow-as-hell ass and your ridiculous crit streaks.
It took a while getting used to it again, since I've been playing so much as a Demo lately. But at least Demo has taught me something: as a Soldier I was used to shooting at enemies' feet rather than bothering trying to get straight hits, but with Demo's bombs that's not very effective unless the target is standing still (and I'm still not that good at taking movement into account and calculating trajectories accordingly), so as a Demo I'm trying to actually hit people in the face with the regular bombs. Especially since they explode at contact and with weaker classes that's an instakill. And I'm getting gradually better and better at that (if I hit you in the face with a bomb, most of the time it's indeed because I aimed, not because you just happened to be there. And that's why bad Scouts who run right at me are dead. They are so fast that their movements are very easy to anticipate, if they run in straight line). So now that's seeping through to my Soldier tactics and I'm actually starting to aim rather than always trying to just rely on splash damage and juggling.
Also, I am suddenly the master at rocket jumping, because it took me this long to realise to crouch-jump. Now there isn't a place I can't get to, I kept camping on top of point B on Gravel Pit, and I did couple of pretty impressive defenses by jumping on top of C and raining doom on enemies standing on it. O ho ho.
And I finally learned to sticky jump as a Demoman! Whenever I jumped before, I just went straight up, and I don't know what I do differently now, but I actually go forward as well. I just don't like doing sticky jumps unless I'm backed by a Medic (which never happens because Medics hate me. Except yesterday I was apparently a good-enough Soldier to get a Medic sticking to me. Too bad I'm a horrible Medic buddy and get them killed. Their own fault for not knowing better and following me on my one-man suicide missions!) because they eat up so much health and I'm still not very accurate with them, so I might spring into any given direction and miss my target by a mile.

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2008-06-28

Oh, Soldier...

Forget everything I whined about the Soldier, turns out I can still play as one, and do pretty good. Yeah, sure, I suicide more often than not if a Pyro charges right at me, and it pisses me off, but... oh well. At least I'm somewhat more conscious about Pyros now.
Also did probably the most awesome kill I've ever done on Badlands. There was an enemy Demo trying to cap their spire back, and I was just getting out of respawn. So just before the point was capped, I rocketjumped from the ledge, fired a rocket at the Demo while I was still airborne, and landed right in the middle of the cap point just as the Demo exploded into gibs. And I got a domination out of it, because I had killed the player before while he was still playing as a Spy. I'd love to show you a screenshot, but my F5-fu was too slow and I only got a screenshot in which I've already landed and there are giblets everywhere. Besides, the said screenshot is on my little brother's computer. But I'll show it to you once I get my hands on it.
Anyway, I just couldn't stop grinning after that. And a mere moment later the round ended, we won, and I was the number one MVP.
So much about not being able to play as Soldier anymore. Sorry about whining, Soldier, I think I still love you, even with all the nerfing and everything.
I should learn to use the shotgun, though. I don't know why I can use the shotgun as a Pyro, no problem, but as a Soldier I use the shotgun very rarely, if ever.
And godDAMN I hate skilled Pyros who can already use the airburst like it's always been there.

I also got the Flare Gun for Pyro (I got Weenie Roast, Fire and Forget, Spontaneous Combustion and Firewatch since the last time I wrote), but it doesn't really matter because I like the shotgun so much more, and I'm not going to give it up. Besides, I have a horrible aim, I'm laggy, and I have hard time hitting distant moving targets even as a Soldier, so I probably wouldn't even hit anything with the Flare Gun.

And finally I have hands-on impressions about the Kritzkrieg and the Übersaw.
Kritzkrieg is... well, I'll just have to learn to use it. And find people who I can give the charge to without them just rushing out guns blazing and thinking that they're still invulnerable (which is what I usually do when I'm kritzkrieged...). And I felt pretty stupid kritzkrieging a Backburner-equipped Pyro, but at least the havoc we caused was formidable.
And naturally there was some Heavy player yelling for Medic and after seeing that I was holding the Kritzkrieg, he started whining how Kritzkrieg is completely useless, hey Medic change it to normal medigun, and goddamn I raged. "Your ass is useless," I wanted to say. Don't fucking question what I'm doing. I think I'm a pretty good Medic (and at least the stats don't argue against me: yesterday, whenever I was a Medic, I was on top of the scoreboard. No exceptions.), and I dare to claim that I know what our team needs and when we need it. We were in Granary, pushing for the last point (oh I wonder how we managed to get to the last point with just the "useless" Kritzkrieg! Shut the fuck up if you don't know what I can do, and you weren't there to see how me and a Pyro cleared the entire warehouse a couple of times and capped the point), and yes, there was a sentry, but everyone knows that all it takes is a Demoman or a Soldier to take down any sentries near the last point (if I can do it, any Soldier with half a skill can do it!). There is no need for the regular über: the Kritzkrieg, if used well, can make more of a difference by killing every single player guarding the point, after which the sentry is left unattended.
So if you get killed just because I didn't have the über to give to you, fuck off. What makes you think I would've übered you anyhow? Heavies are useless against tanked sentries in the distance, I would've much rather picked a Demoman to do the job.

But yeah, I totally admit that Kritzkrieg is useless in some situations. When there are a lot of sentries (I wouldn't use the Kritzkrieg if we're attacking on Dustbowl - at least), sure, I'd pick the regular medigun. You just have to know when and how to use it. Which I'm planning to learn. And it's not that I can't change weapons during respawn if the situation changes so that it isn't favourable to use the Kritzkrieg anymore. And I think a team with two Medics one of which is holding the Kritzkrieg and the other the regular medigun, can be extremely successful.

And the Übersaw? Less-than-three. I tend to forget all the time that hitting with it once charges the übercharge meter by 25%, so I was mighty surprised after killing a Spy with it and then sporting a full charge, even after I had just übered a mere moment ago. Lolwut. I might have to learn to melée a bit better, I usually attack with the Blutsauger. Which keeps even those monstrous Pyros at bay and it's wonderful. <3

I even got a max übercharges record yesterday; managed to stay alive during an entire Gravel Pit round (if my team can hold B, I can usually stay alive for the entire round - and keep most of my team alive as well) and launched five übers during that time. I have to thank our Engineers for that, though, a dispenser on the point saved my life so many times (since I was the only Medic in the team). Damn flame damage drop-off removal. Nothing's more awesome than seeing your life drop close to zero and reaching a dispenser when it's down to six or so. Ehh.

And people, if you got headshot yesterday by me and I was doing the kukri taunt in the deathcam, it was not me. Little brother was on a roll in Granary, and taunted after every single kill he got. He even had the nerve to do it while in flames and about to die. I know I'd be raging my head off: I hate good Snipers, and I hate it when people taunt after they've killed me.
But seeing someone else ("me") do it, was priceless. I was laughing my ass off. And the kukri taunt is so priceless, oh god... I hope people at least got nice deathcam shots outta those taunts.
The only thing I'm trying to stop my little brother from doing, is using teleporters. He seems to be a compulsive teleport-user, whenever he sees one, he just gets on it and I try to stop him because for fuck's sake, Snipers don't use teleporters. D:
And since no one knows that Sniper-Chrome is not me, well... everyone must think that I'm an asshole Sniper. Yay? Maybe I should get him to change his nick when he's playing (I would've made him do it already, but I can't remember the console command, and I never remember to look it up). To avoid confusion. And to stop people from thinking that I'm a complete asshole and actually a pretty good Sniper (he was called a "monster" a few days ago and told to GTFO of the "newbie" server. The whiner probably wasn't a regular...).

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2008-03-16

I am now forbidden to watch any more videos of Spy ownage. Because it makes me want to play as Spy and like we know, I'm a rotten Spy. It would just end in frustration.
But goddamn some people just make it look so effortless. And nothing pisses me off quite as well as a good Spy. Nothing elicits my utmost respect like a good Spy.
Maybe I'll one day get rid of my inhibitions and actually have a Strictly Spy day and try to learn to play as one.

New experience: got drunk last Friday and played for a few hours. Looked through my screenshots later and went all "Oh, I don't even remember that one capture I did in Hydro... and I was an MVP too? Interesting!"
But the best was definitely the one cap in Gravel Pit: I once again managed to jump on top of cap C, and I just stood there, chilling and capping the point by myself. I don't know what the hell REDs were doing. Oh hey, you just lost to a drunk girl, how does that make you feel?
But yeah, while I didn't suck much as a drunk Soldier (I sucked about as much as I usually do, so), Engineering was a total disaster, at one point I didn't even notice that my own sentry was shooting me. Not until I was dead and got a nice deathcam shot of my own sentry looking good. Whoops?

And what comes to rocket jumping, I rarely fail nowadays. Easier jumps I do almost always, and I absolutely LOVE the possibilities rocket jumping gives. One of my absolute favourite places to rocket jump is on Dustbowl Stage One cap A, when I'm playing in BLU. I wait for the initial defenses to go down (and, you know, usually help in taking them down), go through the narrow path behind the CP building and then jump right on the point.
Another one is on Stage One, cap B, when I'm defending. I rocket jump up to the ledge that leads to the tunnel with the one-way gate. The tunnel where BLU sometimes builds nice little bases and which swarms with Medics with near-full übercharges and other wonderfully oblivious enemies. If I do that right after BLU caps the first point, I can fight them off for quite some time (because there's a medkit and an ammo pack at the end of the tunnel and so I can just camp and shoot rockets at everyone coming at me). Did that last night and BLU got so annoyed they actually wasted an über to take me down. Tee hee.
I also tolerate 2fort once again because I can finally jump on the battlements (and own those goddamn Snipers) or better yet, through the small hole in the room with the grate floor.
And then I rocket jump to places just because I CAN, and that usually turns out to be my downfall, especially in Well. I jump on top of the train carts in enemy base's yard, forgetting that all the Snipers on their battlements then have a pretty damn clear sight at me. Thus I get headshot like right after doing the jump.
And yes, I've tried doing a jump when I have less than 40 HP left. Whoops?
But I absolutely love getting on top of things, because it seems like nobody ever looks up, and death from above is something they're not expecting.
Harder jumps do fail most of the time: getting on cap C in Gravel Pit is still a bit of hit-or-miss business for me (but it's actually harder to jump on the tiny hut from which I do the actual rocket jump, since there's usually lots of people around me, I'm nervous and the jump's difficult to time right. But once I get there, I usually nail the rocket jump itself as well), and getting on top of cap B building still takes a few tries.
What I'm wondering is that would it be possible to jump into the air duct in Granary? I mean the really, REALLY narrow little air duct that leads into the second floor of the warehouse control point. Yes, through the tiny little exit hole on the ceiling near the central point. I have to find out. Because doing that would be AWESOME, it would provide a route to the enemy base without being seen.
I figure it is possible, but very goddamn difficult. I mean, the hole is so tiny you'd have to stand in the exact right spot and even a tiny angle in the jump would ruin it.
YES, I NEED TO DO THIS. I will try it the next time I'm playing in Granary.

And I need to stop doing this:


It's just so bleeding hilarious. Although that was actually an accident, I don't know what the hell was I thinking, capping the damn point and TAUNTING when there's merciless battle going around (I don't think the sentries on the left were even taken down yet, because I remember sneaking or rocket jumping on the point while some übered Heavy was trying to take the sentries down. They draw the sentry fire, so I could easily sneak to the point without being shot). I taunt after caps if there are no enemies near (or it's a winning cap) but that one was just SUICIDAL.

Who's surprised to hear that Soldier's suddenly my most played class with almost 40 hours? That is SO wrong. I seriously need to play more as Medic.

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2008-03-09

Guys, guys, I actually rocket jumped on top of the cap B building in Gravel Pit today! It was AWESOME! We even had an Engie who knew how to get there via fucking around with dispensers and teleporters (I wanna do that too some day!), so there was a dispenser to provide ammo and health and it was awesome just camping there and shooting rockets and oh man. Too bad the attacking team never even made it inside the building, I would've LOVED to fire some rockets from the windows, because I know how much I hate it when there's a Soldier or a Demo on top of the building while I'm trying to cap the point.

Look at me standing there, all proud and stuff (wasn't an MVP, not by a long shot, didn't actually do much killing from there, but at least I GOT THERE YAY and kept some Snipers in check):


Did lots of rocket jumping today since I've finally learned how to do it. I even learned to do these huge leaps that are both high and long, makes traveling longer distances oh so much easier. Had to jump over trains in Well just because I CAN and then spend good time screaming for Medic. Yeah, my jumps still botch like 1/4 of the time, but most of the time I get where I'm trying to go!
For the record, the jump that got me on top of the cap B building was maybe fifth or sixth try and I was all fucking hell I can't even have any fun since I'm soon out of ammo. Fortunately there was already an Engie running around and building a dispenser. Lucky me.

Apart from learning to rocket jump I played a lot as Engineer today. Even got to be one in Dustbowl Stage Three when I was in RED! I have always wanted to do that! We didn't have but one Engie when the round started (I had been a Soldier on Stages One and Two), so I was like YES I'M GONNA BE ONE! Got four dominations during that round and kept my sentry alive pretty nicely considering how spammy the last capture point area gets.
And I only get fun out of 2fort by going Engineer and not taking the whole thing very seriously. You can find me there camping the ramp room, dominating Scouts and Spies, running around our base shooting at people (killing Medics) and trying to sneak into enemy territory every once in a while to get down a teleporter exit (I have serious Engineering ADHD: I always build the entrance, and then I just kinda forget about the exit. Most of the time I don't find a good-enough place for one, though: in CTF maps the exits get destroyed pretty fast and I hate doing the stupid long trek every few minutes just to make a teleporter exit. I hate leaving my other building unguarded when I know there are Spies around. I'm a territorial Engie, yes I am).

I was also a train magnet today. Embarrassing.

Today I got transferred from BLU to RED in Dustbowl RIGHT after we had capped Stage Two cap A. Seriously, I even capped the goddamned thing, (nothing's better than capping a point while taunting, take it from me), and then I start advancing towards cap B and bam, I die, and then I'm in RED. Goddamn autobalance. I always get switched to the losing team. Boo hoo.
But it turned out pretty okay after all: capping Stage One had been ridiculously easy, but we really put out a fight on Stage Two cap B. I got a few dominations and was topping the scoreboard - again - and we were doing really well (I was Soldier, btw), until one lucky push from BLU got through. But we managed to stop them completely on Stage Three cap A. I've actually NEVER seen cap A NOT being capped, it was strange. We practically spawn-raped them (I really dislike going into attacking team's spawn, I guess I'm that much of a jovial player. I think it's pretty low to kill someone just when they get out of their spawn, so I find myself NOT going there even though I have the chance. Besides, I like the challenge and hectic battles MORE than getting easy kills, so I much rather let the enemies come out and play where it's room to do so and they except me to attack them. Have I ever mentioned how much I hate spawn campers? It's the single most annoying thing that can happen. I won't do it even if I had the chance. I won't build sentries right outside enemy spawn because I think that's fucking cheap and takes fun out of the game. Because it's always frustrating to others), they couldn't form even a single good push to try to take the point. Yay for us!

And I need to have a Strictly Medic day soon. I rarely ever play as Medic anymore, and I feel bad for deserting Medic for easy frags and camping in one spot all carefree.
I went Medic in CP Well today, though. And had my best melée only Sudden Death yet. Managed to avoid getting killed during the primary brawl close to our second CP (I'm really bad at melée with the bonesaw) and advanced to the third cap with a Heavy. An enemy Spy botched a backstab (btw, I got facestabbed TWICE today, wtf. It's never happened before! I'm all "you're a buncha loonies!" when I read people complaining about facestabs happening, because it's never happened to me, but hey, whaddaya know, it apparently does happen! And it's fucking annoying to stare a Spy in the eye and yet get killed by a backstab) and disappeared somewhere while we capped the point and went to cap the fourth. We capped it and I saw a friendly Engie run in just as I started for the last point. Heard the Heavy scream and went all OHSHI- we're gonna lose, I'm the only one left EVERYONE'S LOOKING AT ME and I can't kill anyone with the bonesaw and the only enemy left is A SPY OH MY GOD IT'S INVISIBLE AND CAN KILL ME WITH ONE HIT OH MY GOD. D:
So I kinda panicked, but kept running for the last point, turning around and checking behind me like a lunatic because OH MY GOD THE SPY. Luckily the Spy was running low on cloak, so he couldn't sneak behind me and I was making it sure he couldn't get behind my back. So we just ran in circles (and I kept falling down from the cap area because I was so goddamn nervous), waving our weapons and trying to kill each other. And he was trying to stand on the point to stop me from capping it.
But because bonesaw is superior to the knife I actually killed the Spy at some point and ensured our victory.


I was SHAKING for minutes after it, it had been INTENSE. :D

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2008-03-08

GG-ing

Guys, guys, I actually rocket-jumped to Cap C in Gravel Pit today! It was awesome! We were about to cap the thing, but defenders killed whoever was trying to cap it, and I was just coming from Cap B and thought "OKAY THEN, I'm gonna try to jump up there and rain some doom on them and cap it, and if it fails, I'll take it like a man!" and I jumped on the hut and fired a rocket and I DID IT.
Best part: we capped the point immediately and it was awesome.
Look, a screenshot:



And do you know what happened right after I took the screenshot? What always happens if I capture C in Gravel Pit?
I accidentally fell down and killed myself.
Funny thing: it's happened every single time I've capped C. Bad karma.

Apart from that Gravel Pit match I had a rather bad day today, I pretty much sucked continuously. Even my Pyro runs in Hydro weren't as successful as usually (should've kept my mouth shut about being unstoppable, yeah, I know...). Spent quite some time as Engineer, turtling around in 2fort, Well and Granary. But at least I also tried being Engineer in Dustbowl. In BLU. We would've got so spawn-raped on Stage Two if I hadn't put my sentry up in the dugout. Damn Pyros were trying to come through all the time.
Also, my "our team must really suck if I'm on top of the scoreboard as a Soldier!" isn't a good measuring stick anymore, I suppose. Because yesterday our team was AWESOMESAUCE in Dustbowl (we won 6-5), and I was third on scoreboard. As a Soldier. With 80 points. So, yeah. I think I'll just stop comparing myself to others, it's a Team Fortress after all.
(But like I've said, I like thinking that I'm not THAT bad a player sometimes. Being on top of the scoreboard really helps.)
And I think I have to find some nice 24/7 Hydro and Dustbowl servers, because I'm so in love with both of those maps. All the others I'm getting rather bored of. Most of the time I can't stand 2fort, I hate both Wells, Granary and Badlands are slowly getting repetitive and boring and I've NEVER really liked Gravel Pit (it's fun, but somehow I just really... I can't explain it. There's something I just don't like about Gravel Pit. I go all "oh man..." whenever it comes up in map rotation, but usually I just suck it up and find myself having fun, so...). Dustbowl is ALWAYS awesome and like I've told you, I just love Hydro.

And oh yeah! GG, VALVE #2

And specifically, "Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended"

I didn't actually even notice any reduction in the amount of crits that I got today when I was Soldier. Same old lucky crits as always.

EDIT: Oh yeah, just remembered how I got one of the most insane kills ever. So, yeah, I once killed a cloaked Spy with a rocket (...back when I was still spamming like crazy. Oh, those were the good old days...), and I was really surprised when bloody body parts exploded out of nowhere.
But today I killed a cloaked Spy with the wrench. And I wasn't even close to my sentry at the time! (It's not that crazy to kill a cloaked Spy with the wrench if there's sappin' going on and you're waving the wrench at your sentry anyhow). Granted, I knew there was a Spy around, I saw him cloaking nearby, so I just started backing away back to my sentry (this happened in 2fort, I was in the lobby when I saw the Spy, and I started backing towards the ramp room), waving my wrench. And then suddenly my wrench connected with something and a BLU Spy just plopped down, dead. Was pretty awesome.

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